723 episodes

Beyond is IGN’s flagship PlayStation show, the place where we break down all the latest Sony news and announcements, share our impressions on what we’re playing - new and old - but most importantly, celebrate the fun and camaraderie of gaming.

Podcast Beyond - IGN's PlayStation Show IGN Staff

    • Leisure
    • 4.5 • 16 Ratings

Beyond is IGN’s flagship PlayStation show, the place where we break down all the latest Sony news and announcements, share our impressions on what we’re playing - new and old - but most importantly, celebrate the fun and camaraderie of gaming.

    Sand Land is a Celebration of Akira Toriyama’s Incredible Machines - Beyond 846

    Sand Land is a Celebration of Akira Toriyama’s Incredible Machines - Beyond 846

    This episode, we’re chatting about Sand Land, the open-world (“sandbox”) action RPG based on the late and great Dragon Ball creator Akira Toriyama’s manga. While it’s got exploration and melee combat and sidequests, at its core Sand Land is all about its vehicles, which are playable and heavily customizable versions of some of Toriyama’s coolest creations. We reflect on the toyetic kitbashed aspect of the game as well as the charm of cel-shading compared to realistic graphics. Plus, Stellar Blade’s new game plus patch and Fallout 4’s next gen update both dropped, the former jam-packed with bonus costumes and added content, the latter with technical hiccups and confusing issues for PlayStation Plus subscribers. A couple other recent games caught our attention, Another Crab’s Treasure, which swaps the grim and gloomy trappings of your usual soulslike for colorful undersea fun, while still maintaining a solid challenge. Then there’s Botany Manor, which feels like a game full of Resident Evil puzzles without any of the horror stuff, and Nour which is a pretty and colorful food toy game thing where you throw snacks around. This week, it’s just Max Scoville and Brian Altano. Congratulations, you have read this whole episode description!

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    • 54 min
    Stellar Blade Review Discussion - Beyond 845

    Stellar Blade Review Discussion - Beyond 845

    Stellar Blade is finally upon us! The verdict? The long-awaited and surprisingly controversial PS5 exclusive from Shift Up solidly delivers on its promise of a visually stunning action game, though it falls short of greatness in a few other areas. IGN’s reviewer Mitchell Saltzman joins us to have a nice spoiler-free chat about what he loved about the game, and what didn’t blow him away. We break down what makes the combat so satisfying, the awesome boss fights, the many collectibles and costumes, but also some of the frustrations, like wonky platforming, convoluted backtracking, and a nothing-burger cast of characters. This week podcast Beyond is Max Scoville, Brian Altano, Jada Griffin and Mitchell Saltzman.

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    • 54 min
    PS5 Pro: Down The Rabbit Hole With “Project Trinity” Details - Beyond 844

    PS5 Pro: Down The Rabbit Hole With “Project Trinity” Details - Beyond 844

    This week, Tales of Kenzera: ZAU creative director, Surgent Studios founder and former assassin Abubakar Salim joins us to discuss his upcoming Metroidvania, and the journey from starring in a video game to developing one. Meanwhile, more PS5 Pro details leak, including its cool codename, “Project Trinity,” continuing the Matrix-esque naming convention started with PSVR’s “Project Morpheus.” Video game monsters are rarely rooted in practical effects, but Stellar Blade’s Naytibas began as clay sculptures from Hee-Cheol Jang, whose previous work includes Bong Joon Ho’s creature features The Host and Okja. Final Fantasy 7 Rebirth sales aren’t anywhere near its predecessor’s, which isn’t that surprising when you dig into the different circumstances they released under. If demo downloads are any indication of sales, Stellar Blade should do well, Ratchet & Clank’s Bouncer weapon has been added to the 2016 game in honor of its 8th anniversary. Finally, some cool games are hitting PS+ this month, including Dave The Diver, Animal Well, Nour and Misma Chronicles. Podcast Beyond is Max Scoville, Brian Altano, Jada Griffin and this week features special guests Abubakar Salim and Max’s disruptive epoxy-stealing toddler.

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    • 54 min
    Star Wars Outlaws Looks Like a Wretched Hive of Fun and Villainy - Beyond 843

    Star Wars Outlaws Looks Like a Wretched Hive of Fun and Villainy - Beyond 843

    We just got a brand new trailer for Star Wars Outlaws, Ubisoft’s open-world action adventure set in the beloved galaxy far, far away. Specifically, it’s set in the grimy criminal underworld between The Empire Strikes Back and Return of the Jedi, hitting some similar beats to 1996’s beloved (but no longer canon) Shadows of The Empire. As much as we’d love revolutionary leaps and bounds in game design, we’re totally fine if this is one of Ubisoft’s patented “climb the tower, clear the outpost” Assassin’s Creed Far Cry Watch Dogs-likes, since the subject matter does a lot of heavy lifting. In other news, Bloodborne Kart is now Nightmare Kart and it’s out at the end of next month (but only on PC) and the most-played PlayStation games of 2023 were mostly from a few years earlier, people just kept playing them. Helldivers 2 gets yet another war bond this week, Democratic Detonation, just in time for those no-good Automatons striking back with a vengeance. This week, Beyond is Max Scoville, Jada Griffin, Brian Altano and Matt Kim. We had fun, we hope you did too.

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    • 54 min
    Now’s The Best Time For a Next-Gen PlayStation Handheld (Or Maybe The Worst) - Beyond 842

    Now’s The Best Time For a Next-Gen PlayStation Handheld (Or Maybe The Worst) - Beyond 842

    We would love Sony to make a successor to the PlayStation Portable and PS Vita, but does it make sense? On the one hand, portable consoles are all the rage, between Nintendo Switch’s record-breaking success and a Switch 2 (or whatever it’s called) waiting in the wings, Valve’s surprise entry into the gaming hardware race with the Steam Deck and now, Xbox head Phil Spencer talking about how he’d love a dedicated way to take Xbox on the go. So, there’s demand for new dedicated portable PlayStation device, but there’s also a lot of competition. Does it make sense for Sony to hop on the bandwagon, or rest on the PS5’s laurels and stick to home consoles, plus the occasional weirdo accessory. The PlayStation Portal was sort of portable, and it was technically a PSP, was Sony testing the waters? Hmm. In other news, a new feature in the PS App is being beta-tested that would let you take in-game lore on the go, letting you access stuff like journal entries, character databases, and that sort of thing through your phone or mobile device. Not something we were demanding, but cool nonetheless, and definitely a fun way to supplement games we’re playing when we’re not actually playing them. Helldivers 2 got a patch that adds blizzards, sandstorms, and makes fire hurt more. Stellar Blade’s demo just dropped, and it’s undeniably a good-looking game, but the discourse around its protagonist’s appearance makes it hard to be remotely critical of any other aspects like the story, creature design, mechanics or combat. Still, that won’t stop us from stumbling across this week’s most explosive minefield. In other news, Suicide Squad Kill The Justice League’s first DLC is here, and Jada and Akeem have strong feelings, good and bad, about how it handles DC’s clown prince of crime: Captain Boomerang. Just kidding, it’s about… The Joker. Ha Ha Ha Why So Serious? Hey if you read all this, thanks for sticking around. How do you feel about little neckties?

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    • 54 min
    Rise of the Ronin VS Dragons Dogma 2: Which is right for you? - Beyond 841

    Rise of the Ronin VS Dragons Dogma 2: Which is right for you? - Beyond 841

    This week, we’re eatin’ good! Two massive sprawling open-world action RPGs just dropped, Dragon’s Dogma II and Rise of the Ronin but… which one is worth your time? Join Brian Altano, Jada Griffin and Mitchell Saltzman as they compare and contrast Capcom and Koei Tecmo’s latest contributions to the run-around-and-fight-stuff genre. Ultimately, both games are packed with tons of great gameplay, mechanics, systems, features, moments, all that good stuff you’d expect from an open-world game, but they both offer dramatically different experiences, so it’s really just a matter of taste. Meanwhile, Jada checked out a bunch of cool games at the annual Game Developers Conference in San Francisco last week, including Tales of Kenzara: Zau, Hyper Light Breaker, Little Kitty Big City, Luna Abyss, The Sinking City 2, Dungeons of Hinterburg, Angerfoot, and South Park Snow Day, and she also got to try out some unconventional means of interacting with games at the ALT.CTRL.GDC exhibit, which showcases unusual game controllers.
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    • 53 min

Customer Reviews

4.5 out of 5
16 Ratings

16 Ratings

dud1s ,

I love it!

On my top 5.

Psn ID: MMaLuFF ,

Great podcast

Recommended by PsBlog. This is a great podcast.

Kotozov ,

Great podcast, bad host

Max Scoville is an awful host. Comes nowhere near Colin

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