10 episódios

This is Wait, Roll That Again! A Tabletop RPG Design Podcast hosted by Alex, from Aotearoa New Zealand! Learn the ins-and-outs of game design alongside Alex as he creates his first TTRPG, talking to industry creatives along the way, and putting their advice into practice! The show combines interviews, playtesting, and design reflection to tell the story of game design, from start to finish! https://waitrollthatagain.carrd.co/

Wait, Roll That Again‪!‬ Wait, Roll That Again!

    • Lazer

This is Wait, Roll That Again! A Tabletop RPG Design Podcast hosted by Alex, from Aotearoa New Zealand! Learn the ins-and-outs of game design alongside Alex as he creates his first TTRPG, talking to industry creatives along the way, and putting their advice into practice! The show combines interviews, playtesting, and design reflection to tell the story of game design, from start to finish! https://waitrollthatagain.carrd.co/

    [FEED DROP] Dice Exploder S3E1: The Risk Sheet with John Harper

    [FEED DROP] Dice Exploder S3E1: The Risk Sheet with John Harper

    Alex here! Today, I'm sharing the first episode of Dice Exploder's Third Season, a discussion on the Risk Sheet from Psi*Run by Meguey and Vincent Baker. Dice Exploder is a podcast that invites a different co-host to bring a game mechanic on and discuss why it works, or even why it doesn't! It's been an awesome podcast so far, super educational for a new designer like myself. The podcast's community has also been really supportive and have given me lots of ideas worth exploring in my own proj...

    • 38 min
    08 - Looking in the Game Design Mirror (SEASON FINALE)

    08 - Looking in the Game Design Mirror (SEASON FINALE)

    It's the Season Finale! On this episode, we break down the playtest with Zoe, Freya and Liam, and talk about the work on the game so far, and what's happening on Wait, Roll That Again! in the future! For the bonus articles, follow Wait, Roll That Again on substack! https://waitrollthatagain.substack.comSocials Instagram: @WaitRollThatAgain Twitter: @WaitRollThatAgnThis Podcast is made in partnership with Salient Podcasts. For information on Kēmu Whakatau o Aotearoa, see their website at ...

    • 17 min
    07 - Playtesting Fright or Fight!

    07 - Playtesting Fright or Fight!

    Welcome back to Wait, Roll That Again!This week, I run a playtest of the Spooky Game I’ve been developing, now called Fright or Fight! My goal is to test the central mechanics, and see how the story-world of the game comes across! Thanks to Zoe, Freya and Liam for being my amazing playtesters in this episode and creating such wonderful characters.The Halloween Music from today’s episode is by Oleg of SoulProdMusic. You can follow me and the show on Bluesky! For the bonus articl...

    • 40 min
    06 - Layout, Design, and New Dice (Ft. Clayton Notestine)

    06 - Layout, Design, and New Dice (Ft. Clayton Notestine)

    Welcome back to Wait, Roll That Again!On this episode, big challenges arise in the game design process, which leads to a step in adifferent direction. But first, Clayton Notestine from Explorer’s Design joins the show to talk about layout and visual design. These elements are really important to a game’s final presentation, so I felt like it was time to start thinking about those elements a bit before it was too late!You can find Clayton’s work, templates, and articles on his website her...

    • 31 min
    05 - Character Creation

    05 - Character Creation

    Welcome back to Wait, Roll That Again!On this week’s episode, we continue desiging options for player characters for the game. We hear from Michael Sands (Monster of The Week) before diving into the first ever character creation for the game with Zoe, who we last heard from in the first episode!For the bonus articles, follow Wait, Roll That Again on substack! https://waitrollthatagain.substack.comSocials Instagram: @WaitRollThatAgain Twitter: @WaitRollThatAgnThis Podcast is made in partnershi...

    • 30 min
    04 - That's Character Development (Ft. Jay Dragon)

    04 - That's Character Development (Ft. Jay Dragon)

    Welcome back to Wait, Roll That Again!On this week’s episode, I start the process on the biggest part of design so far - the character options. I want the players to feel like they've got lots of options to explore in the game, and meaningful choices to make. To start this conversation, I brought on designer and editorial director at Possum Creek Games Jay Dragon to talk about the process behind character design! Thanks to Jay for coming along to chat! You can find Jay's work on the Possum Cr...

    • 29 min

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