34 Folgen

Welcome to the Business of Video Games Podcast. A podcast where we try to shed a bit of light on the inner workings of the games industry. We give you the why, how, who and what the hell?! on business decisions, publishing calls, steps and missteps that go on behind the scenes.

The Business of Video Games Podcast The Business of Video Games Podcast

    • Freizeit

Welcome to the Business of Video Games Podcast. A podcast where we try to shed a bit of light on the inner workings of the games industry. We give you the why, how, who and what the hell?! on business decisions, publishing calls, steps and missteps that go on behind the scenes.

    Business Of Video Games Episode 28 - WINGS - investing in diverse indies - Astrid Refstrup

    Business Of Video Games Episode 28 - WINGS - investing in diverse indies - Astrid Refstrup

    In this episode we had a chat with Astrid Refstrup - CEO of Tripletopping and now in charge of Developer Relation & Business Development at the games fund WINGS who invest in gender marginalized teams. Astrid shares war stories and we talk about WINGS modus operandi. We try to figure out how one balances business excellence with idealistic goals.
    You can find Wings and their application process here: 
    Wings: https://wingsfund.me/https://wingsfund.me/apply/And Astrid can be reached here: https://www.linkedin.com/in/astrid-mie-refstrup-344969136/https://twitter.com/Astridmrefstrup

    • 55 Min.
    Business Of Video Games Episode 27 - Why some game companies succeed, while others fail - The Startup Phase - Kim Nordström

    Business Of Video Games Episode 27 - Why some game companies succeed, while others fail - The Startup Phase - Kim Nordström

    We're back with another episode in the series where we explore the book - "Up, Down, Up - Why some game companies succeed while others fail" written by Kim Nordström. This time we talk about the startup phase of the companies journey. Kim shares insights and takeaways from other companies that mastered and flubbed this critical phase.
    You can find more info on it here: https://updownupbook.com/

    • 52 Min.
    Business Of Video Games Episode 26 - The union of Art and Business - Finji - Rebekah Saltsman

    Business Of Video Games Episode 26 - The union of Art and Business - Finji - Rebekah Saltsman

    In this extra long interview I had the privilege of talking to the illustrious leader of Finji - makers of Canabalt, Overland, Tunic and many more fun games. We delve into the details and get a good understanding of why Finji - being an artist centric developer - has managed to also build and grow as a business successfully over the years.
    Finji makes some truly magical games - which you can find here: https://finji.co/
    Rebekah can be found here: https://twitter.com/BexSaltsman 

    • 1 Std. 28 Min.
    Business Of Video Games Episode 25 - Ask Hooded Horse Anything - w. Tim Bender

    Business Of Video Games Episode 25 - Ask Hooded Horse Anything - w. Tim Bender

    We return yet again to Hooded Horse for a Q&A episode - but almost immediately things go off the rails. The idea was to pepper the CEO of Hooded Horse Tim Bender with dozens of questions from the community - but instead we barely got past the 3rd question thanks to Tim's insightful answers and ensuing discussion. Take out your notepads for this one kids.
    Send us more questions to attack Tim with in the future.Visit https://hoodedhorse.com/
    and find their games here: https://store.steampowered.com/publisher/HoodedHorse
     

    • 46 Min.
    Business Of Video Games Episode 24 - How to Biz Dev The Game Developers Conference on a shoestring budget - Fernando Rizo

    Business Of Video Games Episode 24 - How to Biz Dev The Game Developers Conference on a shoestring budget - Fernando Rizo

    How do you make the most out of a trip to the annual Game Developers Conference if you're starting out in the industry or generally want to up your game? In this episode we invited Fernando Rizo back to the show to talk about how to get the most out of a GDC (Game Developers Conference) show attendance. If you're Phil Spencer this episode isn't for you - but you might still enjoy it Phil.
    GDC is one of the business development highlights of the year and it's hard to navigate if you haven't been there before - we demystify the whole process and save you a buck or two.
    Visit Caboodle here https://www.caboodle.games/
    Fernando can be pestered on twitter: https://twitter.com/choomsky 

    • 43 Min.
    Business Of Video Games Episode 23 - Why some game companies succeed, while others fail - Kim Nordström

    Business Of Video Games Episode 23 - Why some game companies succeed, while others fail - Kim Nordström

    This is the first episode of a multipart series where we talk to Kim Nordström, alumni of Sony, King, Paradox Interactive and other companies who's written an exciting book called Up, Down, Up - The Journey of a Successful Game Company. 
    It's a must read for anyone interested in the business side of things in the industry. So no surprise then that we will cover the book over a number of episodes this season.
    Kim has gone through the herculean effort of interviewing hundreds of business leaders in the games industry to understand why some game companies succeed while others fail.  You can find more info on it here: https://updownupbook.com/

    • 56 Min.

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