34 min

Immersive Audio Podcast Episode 99 Treble Technologies-Next Generation Acoustic Simulation (Part 2‪)‬ Immersive Audio Podcast

    • Technologies

In this episode of the Immersive Audio Podcast, Oliver Kadel travels to Reykjavik, Iceland, to meet Treble Technologies whose mission is to enable a better-sounding world. Treble is a start-up that built the world's leading acoustic simulation platform that can generate interactive, real-time, immersive audio-visual auralizations. In this two-part series, we will explore the complex world of acoustic simulation.

In this second part, we dive more into audio product design and the close collaborative process between the developers and the software users. We’ll cover the emerging market of synthetic data generation for machine learning and talk about the future road map for Treble.

This episode was produced by Oliver Kadel and Emma Rees and included music by Rhythm Scott.

For extended show notes and more information on this episode go to www.immersiveaudiopodcast.com

If you enjoy the podcast and would like to show your support, please consider becoming a Patreon. Not only are you supporting us, but you will also get special access to bonus content and much more.

Find out more on our official Patreon page - www.patreon.com/immersiveaudiopodcast

We thank you kindly in advance!

We want to hear from you! We value our community and would appreciate it if you would take our very quick survey and help us make the Immersive Audio Podcast even better: surveymonkey.co.uk/r/3Y9B2MJ Thank you!

You can follow the podcast on Twitter @IAudioPodcast for regular updates and content or get in touch via podcast@1618digital.com

immersiveaudiopodcast.com

In this episode of the Immersive Audio Podcast, Oliver Kadel travels to Reykjavik, Iceland, to meet Treble Technologies whose mission is to enable a better-sounding world. Treble is a start-up that built the world's leading acoustic simulation platform that can generate interactive, real-time, immersive audio-visual auralizations. In this two-part series, we will explore the complex world of acoustic simulation.

In this second part, we dive more into audio product design and the close collaborative process between the developers and the software users. We’ll cover the emerging market of synthetic data generation for machine learning and talk about the future road map for Treble.

This episode was produced by Oliver Kadel and Emma Rees and included music by Rhythm Scott.

For extended show notes and more information on this episode go to www.immersiveaudiopodcast.com

If you enjoy the podcast and would like to show your support, please consider becoming a Patreon. Not only are you supporting us, but you will also get special access to bonus content and much more.

Find out more on our official Patreon page - www.patreon.com/immersiveaudiopodcast

We thank you kindly in advance!

We want to hear from you! We value our community and would appreciate it if you would take our very quick survey and help us make the Immersive Audio Podcast even better: surveymonkey.co.uk/r/3Y9B2MJ Thank you!

You can follow the podcast on Twitter @IAudioPodcast for regular updates and content or get in touch via podcast@1618digital.com

immersiveaudiopodcast.com

34 min

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