64 episodes

I love making software. I also love sharing that experience with others. I explore it all in this Podcast, from apps to games and in between. From developers just getting started to professionals. We all have something to learn and share with others on our journey.

UIBuzz - Software and game development PW Podcast

    • Technology

I love making software. I also love sharing that experience with others. I explore it all in this Podcast, from apps to games and in between. From developers just getting started to professionals. We all have something to learn and share with others on our journey.

    Solo vs team game development

    Solo vs team game development

    Some thoughts on the wins and losses of developing a game by yourself versus a team.
    I welcome your participation in the show and discussion of this topic.

    (00:00) - Introduction
    (00:14) - Solo game development
    (03:53) - Buy me a Coffee
    (04:52) - Contact Me
    Contact me to share your thoughtshttps://peterwitham.com

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    • 5 min
    Update on porting my game from Unity to Unreal Engine

    Update on porting my game from Unity to Unreal Engine

    In this episode of the UIBuzz podcast, I explore the journey of updating and porting my Unity game to Unreal Engine.Delving into blueprints, I share my experience transitioning from traditional coding to a more visual approach. Embracing the efficiency and creativity that blueprint coding offers.
    I discuss the ease of logic implementation and the abundance of resources available in the marketplace. While highlighting the time-saving benefits of utilizing plugins, I emphasize the importance of focusing on innovation rather than getting lost in technicalities. Reflecting on the challenges faced with publishing and exporting on iOS, I advocate for streamlined workflows to simplify the process.
    Despite the hurdles, progress on the game remains steady, with dedicated development time each week. Stay tuned for more updates and insights on the evolving development journey!
    As mentioned in this episodeBlog post - Porting from Unity to UnrealMy Godot Endless Runner video course
    My Live streaming
    Support this and future work by buying me a coffee. Thank you
    https://peterwitham.com/bmc


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    • 9 min
    Project Hack game updates (Unreal Engine)

    Project Hack game updates (Unreal Engine)

    In this episode, I am catching up on my indie game, Project Hack. I want to share my progress and plans as I build out the multiplayer version in Unreal Engine.
    This is a fun passion project for me, and it fills the gaps between work and side projects that need to be done.
    You can find the blog posts athttps://peterwitham.com/p8k


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    • 6 min
    Achievement system in your games for retaining players

    Achievement system in your games for retaining players

    In this episode, I discuss the importance of adding achievements to games after implementing a leaderboard in my iOS game. I explain achievements, how they benefit player engagement, and how they extend the game's lifespan. I share examples like jumping hurdles and seasonal events to keep players coming back. Achievements provide goals, a sense of accomplishment, and friendly competition. I encourage game developers to integrate achievement systems for an enhanced player experience and competitive edge.
    Join me on the podcast to share your game and app development thoughts.https://peterwitham.com/contact
    You can also show your support by buying me a coffee
    https://peterwitham.com/bmc



    ★ Support this podcast ★

    • 6 min
    Are Web Apps the answer to App Store problems?

    Are Web Apps the answer to App Store problems?

    In this episode of the UIBuzz podcast, host Peter Witham discusses the increasing challenges and restrictions app developers face when using app stores.
    He highlights the need to explore alternative options, particularly web apps, to solve these problems. Peter emphasizes the advantage of web apps in terms of cross-platform compatibility and the ability to write code once. However, he acknowledges the difficulty in providing the same user experience as native apps, especially with the simplicity of one-click installs and home screen icons.
    Peter believes that solving this problem will significantly contribute to the usability and popularity of web apps. He mentions the growing importance of web browsers, even on devices like the Apple Vision Pro, and wonders about the potential of other headsets.
    Peter admits that he is not up to date with the latest web app technologies and asks for suggestions and recommendations from the community. He encourages listeners to share their thoughts and even invites them to join the show as guests to discuss this topic further.
    Peter concludes by emphasizing the relevance of considering web apps as app stores become more complex regarding rules and revenue sharing.
    As mentioned in this episodeEU and US Apple AppStore Changes
    Contact mehttps://peterwitham.com/contact

    You can also show your support by buying me a coffee
    https://peterwitham.com/bmc


    ★ Support this podcast ★

    • 8 min
    Godot 4 Android Performance

    Godot 4 Android Performance

    I have found that the performance on Android of a Godot 4 exported game is just dreadful—some questions and observations in this episode.
    You can also show your support by buying me a coffee
    https://peterwitham.com/bmc


    ★ Support this podcast ★

    • 6 min

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