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Come along with Hannah and Evan in a living documentation of the game design process, from the first spark of an idea, to every disastrous surprise. It’s not an instruction manual, but a travel guide, with lots of unexpected stops along the way.

Design Doc Hannah Shaffer and Evan Rowland

    • Kunst

Come along with Hannah and Evan in a living documentation of the game design process, from the first spark of an idea, to every disastrous surprise. It’s not an instruction manual, but a travel guide, with lots of unexpected stops along the way.

    Our Best Design Doc Ideas

    Our Best Design Doc Ideas

    From Mood, Moments, Mechanics, Materials (MMMM) to "Be aware, be charming," our Design Doc conversations over the years have inspired some of our favorite game design ideas. We talk about the ideas that have had a lasting impact on our game design, and how we're incorporating each one into our most recent project.
    Show notes:
    Okay, Let's Redesign Noirlandia, for Mood, Moments, Mechanics, Materials
    Scopeful Optimism, for discussion of scope
    FLETs, for fiddly little end things
    Imperfect Inspiration
    Kudos Conundrum
    Numbers Hide Everything
    Founder Energy
    Fish People, for "Be aware, be charming"
    High Life (2018 film)
    Lincoln in the Bardo (2017 George Saunders novel)
    Links/Credits:
    Website: turtlebun.com
    Patreon: patreon.com/turtlebun
    Design Doc intro/outro theme by Pat King
    Get in touch:
    Designdocpod (at) gmail (dot) com
    Turtlebun Discord: https://discord.gg/XD4WVDjvbz
    instagram.com/turtleandbun
    twitter.com/turtleandbun
    twitter.com/designdocpod

    • 53 min.
    The Taste Talent Gap

    The Taste Talent Gap

    Public radio icon Ira Glass has a famous quote describing the gap between taste and talent in trying to hone your creative work. When you start out, your tastes are always bigger than your skill. It's a frustrating gap, and one that causes a lot of people to give up.
    In this episode we talk about everything that plays a part in the taste-skill gap. From personal energy and health, to money, ability, mood, and your relationship to the project as a whole. We talk about how our changing tastes have made our recent work all the more challenging.
    EPISODE MENTIONS:
    Ira Glass on the taste-talent gap: https://youtu.be/91FQKciKfHI?si=2PxIFIGoOwWvM7ty
    Chris Ware's Building Stories: https://www.nytimes.com/2012/10/21/books/review/building-stories-by-chris-ware.html
    Design Doc episode 49, Imperfect Inspiration: https://podcasts.apple.com/us/podcast/imperfect-inspiration/id1298080097?i=1000570727332
    LINKS/CREDIT
    Website: turtlebun.com
    Patreon: patreon.com/turtlebun
    Design Doc intro/outro theme by Pat King
    GET IN TOUCH:
    Designdocpod (at) gmail (dot) com
    Join the Turtlebun Discord! https://discord.gg/XD4WVDjvbz
    Instagram: instagram.com/turtleandbun
    Turtlebun Twitter: twitter.com/turtleandbun
    Design Doc on Twitter: twitter.com/designdocpod

    • 49 min.
    Adapting a Text

    Adapting a Text

    Hannah and Evan talk about how to transform a beloved movie, book, or show into a game, using their latest project as an example: An adaptation of a 1779 book of cosmetic chemistry, The Toilet of Flora.
    EPISODE LINKS/CREDITS:
    Design Doc intro/outro theme by Pat King
    Project Gutenberg: https://www.gutenberg.org/
    Toilet of Flora: https://www.gutenberg.org/ebooks/44276
    OUR GAMES:
    Website: turtlebun.com
    Patreon: patreon.com/turtlebun
    GET IN TOUCH:
    Designdocpod (at) gmail (dot) com
    Join the Turtlebun Discord! https://discord.gg/XD4WVDjvbz
    Instagram: instagram.com/turtleandbun
    Turtlebun Twitter: twitter.com/turtleandbun
    Design Doc on Twitter: twitter.com/designdocpod

    • 41 min.
    Working around a Job

    Working around a Job

    In a perfect world, we'd make a living just making roleplaying games. But sometimes, duty calls, and you've got to work around another job. In this episode, we talk about rolling with the punches in a moment when the creative work is competing with a new and time-consuming reality—that of a day job.
    FOLLOW/CREDITS:
    Our games: turtlebun.com
    Patreon: patreon.com/turtlebun
    Join the Turtlebun Discord! https://discord.gg/XD4WVDjvbz
    Get in touch! Designdocpod (at) gmail (dot) com
    Design Doc intro/outro theme by Pat King
    Instagram: instagram.com/turtleandbun
    Turtlebun Twitter: twitter.com/turtleandbun
    Design Doc on Twitter: twitter.com/designdocpod

    • 44 min.
    Obsessions

    Obsessions

    What’s the difference between a “theme” and an “obsession?” Inspired by a classic writing book from the ‘80s, we share our respective obsessions and talk about how they show up in our work, intentionally or otherwise.


    EPISODE MENTIONS:
    Learn how to play Go: https://online-go.com/learn-to-play-go 
    Learn how to smell things (Introduction to Perfumery Kit or Perfumery Notes Kit from Perfumer’s Apprentice): https://shop.perfumersapprentice.com/c-58-educational-kits.aspx
    Writing Down the Bones (book by Natalie Goldberg)
    Synecdoche, New York (film)
    The Dawn of Everything: A New History of Humanity (book by Graeber and Wengrow)
    A Pattern Language (architecture and urban design book by Alexander, Ishikawa, Silverstein)
    Eating Raoul (film)
    The Clock Crew (Newgrounds wiki link)


    FOLLOW/CREDITS:
    Our games: turtlebun.com
    Patreon: patreon.com/turtlebun
    Join the Turtlebun Discord! https://discord.gg/XD4WVDjvbz
    Get in touch! Designdocpod (at) gmail (dot) com
    Design Doc intro/outro theme by Pat King
    Instagram: instagram.com/turtleandbun
    Turtlebun Twitter: twitter.com/turtleandbun
    Design Doc on Twitter: twitter.com/designdocpod

    • 48 min.
    Better Never Than Late?

    Better Never Than Late?

    Kickstarter stretch goals are notorious for getting project creators into trouble. Sometimes, they over promise content. Other times, they create financial strain. Often, it's all of the above. In this episode, we talk about Top Tracks, a stretch goal project we just completed that's so overdue... nobody even remembered it.
    CW: This episode contains a discussion of sexual harassment.
    EPISODE LINKS/CREDITS:
    Top Tracks! https://turtlebun.itch.io/damntheman (under Download Demo)
    Our games: turtlebun.com
    Patreon: patreon.com/turtlebun
    Join the Turtlebun Discord! https://discord.gg/XD4WVDjvbz
    Get in touch! Designdocpod (at) gmail (dot) com
    Design Doc intro/outro theme by Pat King
    Instagram: instagram.com/turtleandbun
    Turtlebun Twitter: twitter.com/turtleandbun
    Design Doc on Twitter: twitter.com/designdocpod

    • 51 min.

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