9 episodes

The Computer Systems Laboratory Colloquium is the regular, weekly colloquium of the Computer Systems Laboratory. At each session, a guest lecturer examines some topic on current research and developments in computer systems. Speakers are drawn from industry, government, research, and educational institutions around the world.

The topics touch upon all aspects of computer science and engineering including logic design, computer organization and architecture, software engineering, computer applications of all sorts, public policy, and the social, business, and financial implications of technology. Frequently the Colloquium provides the first public forum for discussion of new products, discoveries, or ideas.

Computer Systems Colloquium (Fall 2006‪)‬ Stanford University

    • Technology

The Computer Systems Laboratory Colloquium is the regular, weekly colloquium of the Computer Systems Laboratory. At each session, a guest lecturer examines some topic on current research and developments in computer systems. Speakers are drawn from industry, government, research, and educational institutions around the world.

The topics touch upon all aspects of computer science and engineering including logic design, computer organization and architecture, software engineering, computer applications of all sorts, public policy, and the social, business, and financial implications of technology. Frequently the Colloquium provides the first public forum for discussion of new products, discoveries, or ideas.

    • video
    Flash Player ActionScript Virtual Machine (Tamarin)

    Flash Player ActionScript Virtual Machine (Tamarin)

    The Adobe Flash Player is almost universally available on desktop computers, yet many people are not even aware of its existence or of its capabilities. (December 6, 2006)

    • 4 sec
    • video
    Computing on the GPU: GeForce 8800 and NVIDIA CUDA

    Computing on the GPU: GeForce 8800 and NVIDIA CUDA

    In this talk, Ian Buck provides a brief history of computing with GPUs, how CUDA can solve compute intensive problems, and where GPU computing will be going in the future. (November 29, 2006)

    • 4 sec
    • video
    25 Years at PDI

    25 Years at PDI

    Richard Chuang guides you through the challenges that span many cycles of changes in the entertainment industry as well as the changes in technology. (November 15, 2006)

    • 4 sec
    • video
    Stream Computing: Efficient Computing in the Many-Core Era

    Stream Computing: Efficient Computing in the Many-Core Era

    William Dally discusses exploitation of parallelism and locality with examples drawn from the Imagine and Merrimac projects and from three generations of stream programming systems. (November 1, 2006)

    • 4 sec
    • video
    The Need, Evolution, and Detail of WLAN Security

    The Need, Evolution, and Detail of WLAN Security

    This presentation traces how the changing connectivity landscape drove the development of new security protocols, especially in the case of wireless networks. (November 8, 2006)

    • 4 sec
    • video
    Measurements vs. Bits: Compressed Sensors Meets Information Theory

    Measurements vs. Bits: Compressed Sensors Meets Information Theory

    The implications of Compressed Sensing (CS) are promising for many applications and enable the design of new kinds of cameras and analog-to-digital converters. (October 18, 2006)

    • 4 sec

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