40 episodes

Tools and APIs required to build applications for the iPhone platform using the iPhone SDK. User interface designs for mobile devices and unique user interactions using multitouch technologies. Object-oriented design using model-view-controller pattern, memory management, Objective-C programming language. iPhone APIs and tools including Xcode, Interface Builder and Instruments on Mac OS X. Other topics include: core animation, bonjour networking, mobile device power management and performance considerations.


Prerequisites: C language and programming experience at the level of 106B or X. Recommended: UNIX, object-oriented programming, graphical toolkits



Offered by Stanford’s School of Engineering, the course will last ten weeks and include both the lecture videos and PDF documents. A new lecture will be posted each Wednesday and Friday. Subscribe to this course, and automatically receive new lectures as they become available.



Released with a Creative Commons BY-NC-ND license.

iPhone Application Programming (Spring 2009) Stanford

    • Technology
    • 3.5 • 2 Ratings

Tools and APIs required to build applications for the iPhone platform using the iPhone SDK. User interface designs for mobile devices and unique user interactions using multitouch technologies. Object-oriented design using model-view-controller pattern, memory management, Objective-C programming language. iPhone APIs and tools including Xcode, Interface Builder and Instruments on Mac OS X. Other topics include: core animation, bonjour networking, mobile device power management and performance considerations.


Prerequisites: C language and programming experience at the level of 106B or X. Recommended: UNIX, object-oriented programming, graphical toolkits



Offered by Stanford’s School of Engineering, the course will last ten weeks and include both the lecture videos and PDF documents. A new lecture will be posted each Wednesday and Friday. Subscribe to this course, and automatically receive new lectures as they become available.



Released with a Creative Commons BY-NC-ND license.

    Lecture 1 Slides (April 1, 2009)

    Lecture 1 Slides (April 1, 2009)

    Lecture 1 Slides

    • video
    1. Introduction to Mac OS X and Cocoa Touch (April 1, 2009)

    1. Introduction to Mac OS X and Cocoa Touch (April 1, 2009)

    Evan Doll provides an overview for the Stanford Computer Science department course, iPhone Application Programming (CS193P). (April 1, 2009)

    • 1 hr 4 min
    Lecture 2 Slides (April 6, 2009)

    Lecture 2 Slides (April 6, 2009)

    Lecture 2 Slides.

    • video
    2. Using Objective-C, Foundation Framework (April 6, 2009)

    2. Using Objective-C, Foundation Framework (April 6, 2009)

    Alan Cannistraro provides an overview of object oriented programming, the objective-C programming language, and common foundation classes. (April 6, 2009)

    • 1 hr 9 min
    Lecture 3 Slides (April 8, 2009)

    Lecture 3 Slides (April 8, 2009)

    • video
    3. Custom Classes, Memory Management, and ObjC Properties (April 8, 2009)

    3. Custom Classes, Memory Management, and ObjC Properties (April 8, 2009)

    Evan Doll discusses custom classes, object lifecycles, autorelease, and properties. (April 8, 2009)

    • 1 hr 16 min

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