Earthdawn Survival Guide Josh H & Dan B
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- Lazer
A semi-official podcast dedicated to the Earthdawn role-playing game, hosted by Dan Boice and Earthdawn developer Josh Harrison.
Whether it's rules basics, setting lore, or behind-the-scenes insights, this is the place to start building your legend.
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EDSG Episode 223 - Shosara: The Free Companies
* Shosara: The Free Companies
* An easy way to get characters involved with Shosara.
* Adepts and mercenaries hired by Shosara soon after the Separation.
* Developed into a more formal military structure.
* Headquarters is the Grand Arsenal at the southern end of Shosara's Harbor.
* Led by the Grand Captain, who has a seat on the Council of Princes.
* Leveraged their position or that seat to have a say in the nation's leadership.
* Most settlements have a militia rather than a formal fighting force.
* Free Companies serve as formal army and navy.
* Patrol trade routes and serve as city guard in Shosara.
* Large contingent of Weaponsmiths to supply their forces.
* Often dispatched to address mysteries and problems brought before the Council.
* May hire freelance adepts to investigate these when official forces are not available.
* Other freelance and mercenary work available through them.
* An organization Player Characters are likely to work with or for in Shosara.
* Current Grand Captain Damira Alessar
* Dwarf responsible for arrangements with the Trisrora ranelle.
* Concerned with national security and safety, not so much in elven politics.
* Not concerned with personal political power.
Find and Follow:
Email: edsgpodcast@gmail.com
YouTube: https://www.youtube.com/@EDSGPodcast
Find and follow Josh: https://linktr.ee/LoreMerchant
Get product information, developer blogs, and more at www.fasagames.com
FASA Games on Facebook: https://www.facebook.com/fasagamesinc
FASA Games Discord Channel: https://discord.gg/uuVwS9u
Earthdawn West Marches: https://discord.gg/hhHDtXW
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EDSG Episode 222 - Throal Adventures: Purloined Provisions
* Grand Bazaar and Deeper Secrets both available in PDF!
* Kickstarter Backers have had their codes sent.
* Deeper Secrets is big! 624 pages including index.
* Throal Adventures: Purloined Provisions
* Also released as the Shard "Pale River" by RedBrick
* Designed for low Journeyman characters.
* Like Parlainth Adventures, a collection of shorter, more straightforward scenarios.
* Adventures all deal with traditional adventure/exploration.
* Little direct interaction with Throalic society or politics.
* Setup: Merchants in Grand Bazaar have been having their stalls looted.
* Characters are hired to keep an eye out.
* Encounter between pale ones and Throalic guards.
* Characters follow the thieves into the tunnels deep below the Kingdom.
* Learn the village is struggling because the river has dried up.
* Venture upstream to investigate and solve the problem.
* Combat encounters with stingers and shadowmants.
* Cave trolls have dammed the river with an elemental to farm True water.
* Likely combat with the trolls, and need to deal with the elemental.
* Possible complications and side goals.
* Fourth Circle updates and approaches.
Find and Follow:
Email: edsgpodcast@gmail.com
YouTube: https://www.youtube.com/@EDSGPodcast
Find and follow Josh: https://linktr.ee/LoreMerchant
Get product information, developer blogs, and more at www.fasagames.com
FASA Games on Facebook: https://www.facebook.com/fasagamesinc
FASA Games Discord Channel: https://discord.gg/uuVwS9u
Earthdawn West Marches: https://discord.gg/hhHDtXW
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Send in a voice message: https://podcasters.spotify.com/pod/show/edsg-podcast/message -
EDSG Episode 221 - Founding Ranelles of the Western Kingdoms
* The Western Kingdoms: The Founding Ranelles
* GenCon news! Earthdawn events.
* Learning to work with Josh's brain.
* Total eclipse discussion.
* Quick recap of the founding ranelles.
* Escalanas = Mystic, Fensalor = Physical, Trisrora = Social
* The Escalanas Ranelle
* Long dedication to research into the mystic arts.
* First matriarch and the founding of Sereatha.
* Distant relationship with the Escalanas ranelle in Blood Wood.
* Not thrilled with Blood Wood, but may support efforts to end the Ritual of Thorns.
* Post Scourge activity; expeditions and research into the Wastes.
* Fewest, but most loyal gerryth in the Western Kingdoms.
* Using the Escalanas ranelle in adventures and campaigns.
* Current matriarch.
* The Fensalor Ranelle
* Founding and background
* More self-interested and orthodox.
* Had the most gerryth survive.
* Not as concerned with consortis role.
* Current focus; rebuilding infrastructure of the Gwydenro.
* Making Sereatha new seat of Elvendom not top priority.
* Growing trade relationship with Thera.
* Using the Fensalor in adventures and campaigns.
* Current patriarch.
* The Trisrora Ranelle
* Founding and background.
* Similarities to Throal as a mercantile power.
* Current focus and cultural philosophy.
* Relationship with Iopos.
* Current matriarch.
* Using the Trisrora in adventures in the campaigns.
Find and Follow:
Email: edsgpodcast@gmail.com
YouTube: https://www.youtube.com/@EDSGPodcast
Find and follow Josh: https://linktr.ee/LoreMerchant
Get product information, developer blogs, and more at www.fasagames.com
FASA Games on Facebook: https://www.facebook.com/fasagamesinc
FASA Games Discord Channel: https://discord.gg/uuVwS9u
Earthdawn West Marches: https://discord.gg/hhHDtXW
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Send in a voice message: https://podcasters.spotify.com/pod/show/edsg-podcast/message -
EDSG Episode 220 - Shattered Pattern
* Earthdawn Adventures: Shattered Pattern
* Send us your questions if you have them!
* Stands alone, but does involve an item found in Infected.
* Pattern items as a maguffin or plot driver.
* PCs hired to solve the mystery of their employer's identity.
* Journeyman-tier adventure -- Recommended Circles Five to Seven.
* Technically non-linear, but presents most likely order of events.
* Features the Cult of the Great Hunter.
* Initial clues: amulet, coins, and map, employer's pattern.
* Mainly set in area along the Serpent River South Reach.
* Broad plot summary; travel and sites.
* Adventure background and primary antagonist, Tyrlaan.
* Location 1: Ruined Temple
* Location 2: Kaer Varenna
* Joran the Shadow Hunter
* Location 3: Tyrlaan's Lair
* Adventure climax and conclusion.
* Major rewards: A favor from Icewing, Blades of Cara Fahd.
* Solid adventure with strong Earthdawn flavor.
* Possible follow-up or sequel ideas.
* Fourth edition timeline and stat updates?
* Possible pitfalls and final thoughts.
Find and Follow:
Email: edsgpodcast@gmail.com
YouTube: https://www.youtube.com/@EDSGPodcast
Find and follow Josh: https://linktr.ee/LoreMerchant
Get product information, developer blogs, and more at www.fasagames.com
FASA Games on Facebook: https://www.facebook.com/fasagamesinc
FASA Games Discord Channel: https://discord.gg/uuVwS9u
Earthdawn West Marches: https://discord.gg/hhHDtXW
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Send in a voice message: https://podcasters.spotify.com/pod/show/edsg-podcast/message -
EDSG Episode 219 - History of the Western Kingdoms
* The Western Kingdoms
* A little bit of background of the Elven Nations book.
* The placement of the Western Kingdoms and relation to Sereatha.
* Overview of the western kingdom's political structure.
* Individual domains each ruled by a ranelle, called a gerryth.
* Collectively called the Gwydenro, or "heartland".
* The founding ranelles of the western kingdoms.
* The legend of Sereatha's founding.
* Ancient past, relationship to Wyrm Wood.
* Tales developed to justify the way things are.
* How the tales lead to Shosara's heresy.
* Providing monarchs for the Rose Throne.
* Lots of BS called out in this episode!
* Josh's headcanon of elven high court politics.
* The Orichalcum Wars and the Scourge.
* Emergence after the Scourge and Sereatha's fate.
* Reactions to the Blood Wood and Shosaran reconciliation.
* The Roheline Wood and the Wastes.
* Present-day political situation in Sereatha.
* Sereatha's orthodoxy and the strength of cultural narrative.
* The three-sided political struggle over the fate of elvendom.
Find and Follow:
Email: edsgpodcast@gmail.com
YouTube: https://www.youtube.com/@EDSGPodcast
Find and follow Josh: https://linktr.ee/LoreMerchant
Get product information, developer blogs, and more at www.fasagames.com
FASA Games on Facebook: https://www.facebook.com/fasagamesinc
FASA Games Discord Channel: https://discord.gg/uuVwS9u
Earthdawn West Marches: https://discord.gg/hhHDtXW
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Send in a voice message: https://podcasters.spotify.com/pod/show/edsg-podcast/message -
EDSG Episode 218 - Mailbag!
* Mailbag episode!
* Lou provided some insight into other pieces written by Sam Witt
* Aleyn sent us a bunch of adventure journals!
* We talk about character journals back in the day.
* Email from Brendan: Penalties for sleeping in armor?
* Josh suggests: Reducing recovery tests by the Initiative Penalty.
* How long to put on armor? Related somehow to Physical Armor rating?
* Email from Kenneth: House rules for thread weaving/spell casting.
* Spell casting "cantrip" knacks and extra threads.
* Legend Point cost for spells and the thinking behind it.
* Email from Stefan: Enchanting Deep Dive.
* Player perspective vs GM perspective.
* Mechanics vs story.
Find and Follow:
Email: edsgpodcast@gmail.com
YouTube: https://www.youtube.com/@EDSGPodcast
Find and follow Josh: https://linktr.ee/LoreMerchant
Get product information, developer blogs, and more at www.fasagames.com
FASA Games on Facebook: https://www.facebook.com/fasagamesinc
FASA Games Discord Channel: https://discord.gg/uuVwS9u
Earthdawn West Marches: https://discord.gg/hhHDtXW
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Send in a voice message: https://podcasters.spotify.com/pod/show/edsg-podcast/message