115 avsnitt

Game designers Mike Hutchinson and Glenn Ford talk about how, why and if they design tabletop miniatures games. With discussions, tips, reviews and interviews.

Rule of Carnage - Designing Better Miniatures Games Glenn Ford

    • Fritid

Game designers Mike Hutchinson and Glenn Ford talk about how, why and if they design tabletop miniatures games. With discussions, tips, reviews and interviews.

    Ep 112: What is the Perfect Length for your game?

    Ep 112: What is the Perfect Length for your game?

    In Episode 112 Mike has been getting some feedback on his recent game Flagstone, specifically some interesting feedback on the length of the game. It has been mentioned that the game is lots of fun, but too short, which has led Mike to wonder, what exactly is the perfect length for a game? Can it be too short?

    Check out Man O' Kent Games here: https://www.manokentgames.com
    Check out Planet Smasher Games here: http://planetsmasher.games
    The Rule of Carnage discord server: https://discord.gg/Gb4aK7uECh

    If you want to support the channel financially you can join Mike's Patreon here: https://www.patreon.com/planetsmashergames
    If you want the number on Glenn's Patreon to go up one, you can join his Patreon here: https://www.patreon.com/manokentgames

    • 26 min
    Ep 111: The Social Contract and Magic Circle.

    Ep 111: The Social Contract and Magic Circle.

    In Episode 111 Glenn has been considering what we mean by the social contract in tabletop games. Quite a lot actually. When we play games we need to understand and agree to what degree we expect the game to offer us different social relationships and perspectives, but they very rarely actually tell us.

    Check out Man O' Kent Games here: https://www.manokentgames.com
    Check out Planet Smasher Games here: http://planetsmasher.games
    The Rule of Carnage discord server: https://discord.gg/Gb4aK7uECh

    If you want to support the channel financially you can join Mike's Patreon here: https://www.patreon.com/planetsmashergames
    If you want the number on Glenn's Patreon to go up one, you can join his Patreon here: https://www.patreon.com/manokentgames

    • 30 min
    Ep 110: Miniatures Game Design - More Solo Mode!

    Ep 110: Miniatures Game Design - More Solo Mode!

    In Episode 110 Mike has been playtesting Pacific Command, and he's been doing it solo mode, as much playtesting is, and has developed a set of rules for doing that. So he's been wondering, is a solo mode that you use for playtesting the same as one you should present to your players? And if not, why not? So the guys chat about that.

    Check out Man O' Kent Games here: https://www.manokentgames.com
    Check out Planet Smasher Games here: http://planetsmasher.games
    The Rule of Carnage discord server: https://discord.gg/Gb4aK7uECh

    If you want to support the channel financially you can join Mike's Patreon here: https://www.patreon.com/planetsmashergames
    If you want the number on Glenn's Patreon to go up one, you can join his Patreon here: https://www.patreon.com/manokentgames

    • 31 min
    Ep 109: Miniatures Game Design - Pacific Command.

    Ep 109: Miniatures Game Design - Pacific Command.

    In Episode 109 Mike has been working on his latest game, Pacific Command, and there have been some last minute developments. He and Glenn talk about them.

    Check out Man O' Kent Games here: https://www.manokentgames.com
    Check out Planet Smasher Games here: http://planetsmasher.games
    The Rule of Carnage discord server: https://discord.gg/Gb4aK7uECh

    If you want to support the channel financially you can join Mike's Patreon here: https://www.patreon.com/planetsmashergames
    If you want the number on Glenn's Patreon to go up one, you can join his Patreon here: https://www.patreon.com/manokentgames

    • 47 min
    Ep 108: Miniatures Game Design - Simulation, Abstraction and Diegetics Oh My!

    Ep 108: Miniatures Game Design - Simulation, Abstraction and Diegetics Oh My!

    In Episode 108 the guys have been thinking about a range of ways to focus the attention of your game, Simulation VS Emulation, Abstraction VS Detail and Diegetic VS Non-Diegetic. All of these are ways of focusing your players to they pay attention to the parts of your game you want them to, and all are well worth thinking about.

    Check out Man O' Kent Games here: https://www.manokentgames.com
    Check out Planet Smasher Games here: http://planetsmasher.games
    The Rule of Carnage discord server: https://discord.gg/Gb4aK7uECh

    • 1 tim. 13 min
    Ep 107: Miniatures Game Design - What we're working on, including an exciting announcement!

    Ep 107: Miniatures Game Design - What we're working on, including an exciting announcement!

    In Episode 107 the guys have decided its a good time to tell you all about some of the things they're working on, including a very special announcement of a project they're very proud of.

    Check out Man O' Kent Games here: https://www.manokentgames.com
    Check out Planet Smasher Games here: http://planetsmasher.games
    The Rule of Carnage discord server: https://discord.gg/Gb4aK7uECh

    • 54 min

Mest populära poddar inom Fritid

Elsa Billgren och Sofia Wood
Perfect Day Media
Röda vita rosen
Jenny Strömstedt & Victoria Skoglund
ODLA!
med Maj-Lis Pettersson & Bella Linde
Skillnadens av Sara Bäckmo
www.sarabackmo.se
Trädgård Trädgård Trädgård med Dickson och Wilson
Dickson och Wilson
Avsuttet med Elsa & Johanna
Elsa & Johanna

Du kanske också gillar

Trapped Under Plastic
Scott & Jon
Tabletop Miniature Hobby Podcast
Bedroom Battlefields
The Secret Cabal Gaming Podcast
The Secret Cabal Founders
Cast Dice Podcast
Cast Dice Podcast
Wargames, Soldiers and Strategy
The History Network
Miniature Wargaming Labs
James