31 min

Bernardo Letayf - Map a Player Journey The Gamification Quest

    • Business

Why is a well crafted player journey such an essential part of gamified instruction?  Bernardo is joining us today to promote his workshop that he will be giving at Gamicon 2020 about player journey creation.  Learn how a well crafted player journey will reward mastery, as well as how critical it is to balance an extrinsic rewards system.  Should everyone get a trophy? 
About our guest: Bernardo is a gamification expert, trainer, and international speaker with a specialty in Web and UX design/development.  He was inspired to create the BLUErabbit educational platform by his own negative experiences as a student and a belief that every learner in the world deserves better.  His mission is to transform education because he believes that it is overdue for an evolution.  "Passing a class isn't learning"
The Gamification Quest Podcast Host is Monica Cornetti, President of Sententia, Inc. (www.SententiaGamification.com) and GameMaster of GamiCon - The Annual International Conference for the Gamification of Learning (www.GamiCon.us). Connect with Monica on LinkedIn.

Why is a well crafted player journey such an essential part of gamified instruction?  Bernardo is joining us today to promote his workshop that he will be giving at Gamicon 2020 about player journey creation.  Learn how a well crafted player journey will reward mastery, as well as how critical it is to balance an extrinsic rewards system.  Should everyone get a trophy? 
About our guest: Bernardo is a gamification expert, trainer, and international speaker with a specialty in Web and UX design/development.  He was inspired to create the BLUErabbit educational platform by his own negative experiences as a student and a belief that every learner in the world deserves better.  His mission is to transform education because he believes that it is overdue for an evolution.  "Passing a class isn't learning"
The Gamification Quest Podcast Host is Monica Cornetti, President of Sententia, Inc. (www.SententiaGamification.com) and GameMaster of GamiCon - The Annual International Conference for the Gamification of Learning (www.GamiCon.us). Connect with Monica on LinkedIn.

31 min

Top Podcasts In Business

Private Equity Podcast: Karma School of Business
BluWave
Money Rehab with Nicole Lapin
Money News Network
The Ramsey Show
Ramsey Network
REAL AF with Andy Frisella
Andy Frisella #100to0
The Money Mondays
Dan Fleyshman
The Prof G Pod with Scott Galloway
Vox Media Podcast Network