95 episodes

Level Up your corporate learning and development programs, employee onboarding, training, or adult classroom with this cutting-edge strategy to motivate and engage employees, customers, and students. Hosted by Sententia Gamification, our guests include L&D Professionals, Adult Educators, and Platform Providers who give you tips, tools, and techniques to add immediately to your training, talent development leadership, and employee engagement toolbox. Put Gamification to work for you!

The Gamification Quest Monica Cornetti

    • Business
    • 5.0, 1 Rating

Level Up your corporate learning and development programs, employee onboarding, training, or adult classroom with this cutting-edge strategy to motivate and engage employees, customers, and students. Hosted by Sententia Gamification, our guests include L&D Professionals, Adult Educators, and Platform Providers who give you tips, tools, and techniques to add immediately to your training, talent development leadership, and employee engagement toolbox. Put Gamification to work for you!

    Marilyn Zwissler - The Great Art Quest

    Marilyn Zwissler - The Great Art Quest

    An art history course developed for Alverno College based on a challenge to save art works of five ancient cultures from oblivion and thereby save the memory of those cultures. 

    • 25 min
    Masha Sedova - Hacker's Mind

    Masha Sedova - Hacker's Mind

    Hacker’s Mind by Elevate Security gamifies the security training process resulting in employees who understand their importance in securing your organization. Turn every employee into a security superhero, and equip the organization to succeed against today’s people-centered risk. 

    • 35 min
    Monica Cornetti - Six Keys to Successfully Gamify Your Next Webinar

    Monica Cornetti - Six Keys to Successfully Gamify Your Next Webinar

    If you're in HR, Corporate Training, or a Teacher, webinars offer an inexpensive (free) alternative to live, instructor-led sessions. If you are a business owner or a marketer. webinars are an effective way for you to get publicity and increase sales. 

    With the tips and techniques you'll learn in this podcast, you'll be able to add some fun challenges and rewards to keep your audience engaged with simple gamification techniques you can start to use today!

    • 33 min
    Amy Morrisey - The Catch It Game for Tiffany and Co.

    Amy Morrisey - The Catch It Game for Tiffany and Co.

    Tiffany & Co. needed to train security officers to follow an important process when they suspect someone of shoplifting. 

    The target audience rarely actually encounters a situation that allows them to apprehend a shoplifter. They must remember and apply Tiffany’s Five Elements of Proof EXACTLY or risk a public relations catastrophe.

    Tiffany and Co. went to Artisan eLearning to create something memorable and challenging for their learners… and the idea for Catch It was formed.

    • 34 min
    Scott Provence - 2019 Training Magazine Winner of Excellence in No Tech Gamification Design

    Scott Provence - 2019 Training Magazine Winner of Excellence in No Tech Gamification Design

    If you go to our podcast website – www.TheGamifictionQuest.com – you can see the case study that we created around Scott’s award-winning gamification project. We've also included the slide deck from his GamiCon19 (www.GamiCon.us) Barebones Storytelling that we’re revisiting in this episode. If you were not at GamiCon19 you’ll be sorry you missed this session – if you were there – enjoy it again as we review the premise and content.

    • 33 min
    Domenic Caloia - Adaptive Design for Personalized Learning

    Domenic Caloia - Adaptive Design for Personalized Learning

    Training a global workforce presents several problems. Sales and technical both need product training, but while their needs differ, there is a significant overlap that blurs the boundaries. The common solution is to create different training for each group, but this is inefficient, and many employees find the need to train in both. Adopting an adaptive design for training allowed the Company to successfully address these issues.

    • 32 min

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