5 episodes

Showcasing Audio Professionals via https://BehindTheAudio.com

BTA Podcast Behind the Audio

    • Music

Showcasing Audio Professionals via https://BehindTheAudio.com

    BTA Podcast #5: Deniz Akbulut And Teflora On Creating CrossCode's Music And Sound Design

    BTA Podcast #5: Deniz Akbulut And Teflora On Creating CrossCode's Music And Sound Design

    Visit our website for more content like this: www.behindtheaudio.com

    A big thank you to our interviewees Teflora (https://twitter.com/teflonator) and Deniz Akbulut aka Intero (https://interovgm.com/)!
    Check out CrossCode: http://www.cross-code.com/en/home

    The interview was conducted by Julian Colbus.

    In October 2018, we had a Skype call with Radical Fish Games' audio team and chatted about their work on the recent indie game hit CrossCode.

    Contents:
    01:17: CrossCode release & its (audio) history
    13:00: Inspirations
    20:52: Music hardware
    23.00: Sound design procedure
    27:30: Audio implementation
    35:26: Physical soundtrack release
    38:26: In-game track distribution
    40:52: Committing to a music career
    43:30: Upcoming projects
    46:25: CrossCode's musical style
    54:51: Future plans
    59:27: Outro

    Sound logo composition by Petteri Sainio (@petterisainiocomposer)
    Sound logo arrangement & production by Julian Colbus
    (mediacracy-music.com)

    Like us on Facebook: www.facebook.com/behindtheaudio
    Follow us on Twitter: twitter.com/behindtheaudio
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    Follow us on LinkedIn: www.linkedin.com/company/18204443/

    • 1 hr
    BTA Podcast #4: Philip Sheppard On Scoring Detroit: Become Human

    BTA Podcast #4: Philip Sheppard On Scoring Detroit: Become Human

    Visit our website for more audio news: https://behindtheaudio.com/

    A big thank you to our interviewee Philip Sheppard: https://philipsheppard.com/
    Check out Detroit: Become Human: https://www.playstation.com/en-us/games/detroit-become-human-ps4/
    Check out Fall From Earth: https://philipsheppard.com/project/fall-from-earth/

    The interview was conducted by Julian Colbus.

    In June 2018, we had a Skype call with Philip Sheppard and chatted about, among other things, his soundtrack for the character Kara in Detroit: Become Human.

    Contents:
    00:44: Fall From Earth (solo album)
    06:39: Composing advice pt. 1
    13:37: Detroit: Become Human pt. 1
    25:04: Composing advice pt. 2
    31:52: Dealing with feedback
    39: 17: Detroit: Become Human pt. 2

    Sound logo composition by Petteri Sainio (@petterisainiocomposer)
    Sound logo arrangement & production by Julian Colbus
    (mediacracy-music.com)

    Like us on Facebook: www.facebook.com/behindtheaudio
    Follow us on Twitter: twitter.com/behindtheaudio
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    Follow us on LinkedIn: www.linkedin.com/company/18204443/

    • 55 min
    BTA Podcast #2: Audinity (Foundation, EU IV, The Guild 3) On Scoring For Historical Settings

    BTA Podcast #2: Audinity (Foundation, EU IV, The Guild 3) On Scoring For Historical Settings

    Visit www.behindtheaudio.com for more audio news!

    A big thank you to our interviewees Robin Birner and Yannick Süß aka Audinity: http://www.audinity.com/en
    Check out The Guild 3: https://store.steampowered.com/app/311260/The_Guild_3/
    Check out Foundation: https://store.steampowered.com/app/690830/Foundation/

    The interview was conducted by Julian Colbus.

    In April 2018, we had a chat with Audinity, who created the soundtracks for The Guild 3, DLCs for Europa Universalis IV and Crusader Kings 2 as well as the upcoming city building sim Foundation.

    Contents:
    00:40: Studio history
    09:49: The Guild 3 & Composing for past eras
    47:31: New projects (Foundation, Europa Universalis - Rule Britannia)

    Track list:
    25:27: Punishment From God (Nu Tret Herzuo Der Boessen Welle) - The Guild 3 OST

    Sound logo composition by Petteri Sainio (@petterisainiocomposer)
    Sound logo arrangement & production by Julian Colbus
    (mediacracy-music.com)

    Like us on Facebook: www.facebook.com/behindtheaudio
    Follow us on Twitter: twitter.com/behindtheaudio
    Follow us on Instagram: instagram.com/behindtheaudio
    Follow us on LinkedIn: www.linkedin.com/company/18204443/

    • 57 min
    BTA Podcast #3: Filippo Beck Peccoz on Scoring Shadow Tactics: Blades of the Shogun & More

    BTA Podcast #3: Filippo Beck Peccoz on Scoring Shadow Tactics: Blades of the Shogun & More

    For more audio news visit our website: behindtheaudio.com

    A big thank you to our interviewee Filippo Beck Peccoz: www.fbpsound.com/
    Check out Shadow Tactics: Blades of the Shogun: store.steampowered.com/app/418240/Sh…f_the_Shogun/
    Check out Fox n Forests: http://foxnforests.com/

    The interview was conducted by Julian Colbus.

    In October 2017, we had a Skype call with Filippo Beck Peccoz, whose portfolio includes the soundtracks for Shadow Tactics: Blades of the Shogun, Fox n Forests and more.

    Contents:
    00:47: Spike Roller Coaster (sound design)
    08:15: Shadow Tactics – Blades of the Shogun
    23:25: Fox n Forests
    28:53: Star Log One

    Track list:
    08:20 Shadow Tactics OST - Main Theme
    13:54 Trouble on the Nakasendō
    19:09 Spies in Hida Village
    24:43 Fox n Forests Reveal Trailer

    Sound logo composition by Petteri Sainio (@petterisainiocomposer)
    Sound logo arrangement & production by Julian Colbus
    (mediacracy-music.com)

    Like us on Facebook: www.facebook.com/behindtheaudio
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    Follow us on LinkedIn: www.linkedin.com/company/18204443/

    • 31 min
    BTA Podcast #1: Composer Gareth Coker on his score for ARK: Survival Evolved

    BTA Podcast #1: Composer Gareth Coker on his score for ARK: Survival Evolved

    Read more about ARK: Survival Evolved on our website: https://btaud.io/ArkSurvivalEvolvedOST

    Listen on Youtube: https://youtu.be/sVN19JHsPJQ

    A big thank you to our interviewee Gareth Coker: https://gareth-coker.net
    Check out ARK: Survival Evolved: http://store.steampowered.com/app/346110/ARK_Survival_Evolved/

    The interview was conducted by Julian Colbus.

    In October 2017, we had a Skype call with critically acclaimed composer Gareth Coker. His portfolio includes the soundtracks for Ori and the Blind Forest, ARK: Survival Evolved, Minecraft, and the upcoming Ori and the Will of the Wisps. In this episode, Gareth shares great insights into the ARK soundtrack's evolution and the composition techniques he applied.

    Content:
    00:40: Ark: Survival Evolved
    17:43: Piano and composition
    27:38: Aberration DLC
    30:26: Ark: Survival Evolved
    42:00: Future projects

    Track list:
    04:09: Ark: Survival Evolved OST - Main Theme
    05:34: Ark: Survival Evolved OST - Snowbound
    10:44: Ark: Survival Evolved OST - The Overseer
    19:13: Ark: Survival Evolved OST - Main Theme
    28:01: Ark: Survival Evolved Aberration DLC Trailer
    42:39: The Unspoken OST - Ostium

    Sound logo composition by Petteri Sainio (https://soundcloud.com/petterisainiocomposer)
    Sound logo arrangement & production by Julian Colbus
    (http://mediacracy-music.com)

    Watch our previous interviews with Gareth on YouTube: https://www.youtube.com/watch?v=1YDzQm3oAuY&list=PLSOh8cXC88zm6BuUmtgbmKihshqTfssFK

    Check out our website: https://behindtheaudio.com/
    Like us on Facebook: https://www.facebook.com/behindtheaudio
    Follow us on Twitter: https://twitter.com/behindtheaudio
    Follow us on Instagram: https://instagram.com/behindtheaudio
    Subscribe to our Youtube channel: https://www.youtube.com/c/behindtheaudio
    Follow us on LinkedIn: https://www.linkedin.com/company/18204443/

    • 45 min

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