50 episodes

Fear the Boot is an irreverent, round table discussion of tabletop role playing games. In this weekly show we debate game-related issues, offer advice for improving your game, and poke fun at the hobby. Our cast changes a little from show to show, but we always assemble a group of dynamic individuals with divergent views, guaranteeing you will hear several perspectives on everything we discuss.

Fear the Boot, RPG Podcast FearTheBoot.com

    • Leisure
    • 4.7 • 318 Ratings

Fear the Boot is an irreverent, round table discussion of tabletop role playing games. In this weekly show we debate game-related issues, offer advice for improving your game, and poke fun at the hobby. Our cast changes a little from show to show, but we always assemble a group of dynamic individuals with divergent views, guaranteeing you will hear several perspectives on everything we discuss.

    Bonus Episode 97 – manis, pedis, and fandoms

    Bonus Episode 97 – manis, pedis, and fandoms

    * (0:24) Brodeur recommends a manicure and pedicure to Dan.







    * (5:58) Dan, Wayne, and their muscle tension.







    * (11:24) A straight-razor shave and the thrill of death.







    * (15:56) Fandoms that (at least temporarily) put people off from the product they love.







    * (28:08) On anime.







    * (31:37) The need to be inviting within gaming, since it’s a social hobby.







    * (37:56) Gratuitous violence and opinion as identity.







    Hosts: Brodeur, Dan, Julia, Wayne

    • 40 min
    Episode 604 – crapping on an ending

    Episode 604 – crapping on an ending

    * (0:28) Brodeur flees to Oregon.







    * (4:08) Failure comes to East Texas University.







    * (7:26) Dividing the blame between the players and Game Master.







    * (11:40) Player silence and passivity.







    * (17:30) Things lost for lack of time.







    * (19:34) Substance use, depression, and the option of just narrating the ending.







    * (26:32) Was there a post-mortem with the players? Not judging a whole campaign by its ending.







    * (30:09) If the players don’t know how to answer, ask a more specific question.







    Hosts: Brodeur, Dan, Wayne

    • 33 min
    Episode 603 – ending without a boss fight

    Episode 603 – ending without a boss fight

    * (0:33) Wayne gives a shoutout to Gaming with Gage + Friends (but not Brodeur).







    * (1:53) Wayne ends a D&D campaign without a boss fight.







    * (3:11) The mutual theft of ideas between video games and tabletop roleplaying games.







    * (8:00) Considering all the ways a story can end.







    * (13:18) Another example from a D&D game.







    * (21:06) Post-campaign, no-boss epilogues. Player freedom in shaping the ending.







    * (28:02) Redefining the game in a character-centric way.







    * (32:33) Allowing other solutions to small problems and other endings to the game.







    Hosts: Brodeur, Dan, Julia, Wayne

    • 40 min
    Episode 602 – personalizing a module

    Episode 602 – personalizing a module

    * (0:29) Brodeur’s post-Gen-Con review. (I know, we’re right on top of the latest news.) A shoutout to Imagining Games, Acheron Books, and RogueOperative.







    * (8:02) Customizing modules for your players and characters.







    * (11:48) Modules as a framework, not a full script.







    * (18:26) Know the module well enough that you can deconstruct it into its components.







    * (24:37) An imaginary scenario using a well-known story as a module, adjusted to an obviously unique character.







    * (36:44) How the whole context of a pre-written scenario can be changed by just swapping proper nouns.







    * (42:32) Separating story-writing from story-telling.







    * (43:31) Some great example modules include Chris Hussey’s The Wolverines Take the Highway to the Danger Zone for Savage Worlds and Gooey Cube’s Red Star Rising campaign for D&D 5th edition.







    Hosts: Brodeur, Dan, Mary, Wayne

    • 45 min
    Episode 601 – leveraging PC backgrounds

    Episode 601 – leveraging PC backgrounds

    * (0:29) A listener, James, gets us talking about integrating player-character backstories into your game. It starts with the players giving you something to work with.







    * (3:01) Sitting for too long on too much information, or mining the backstory abusively.







    * (7:43) Finding the possible connections between backstories.







    * (11:08) Let’s do it live! Dan sets up a D&D game with Wayne as his player. Building story by eliminating coincidences and undefined areas.







    * (19:22) Wayne sets up a Skies of Glass game with Brodeur as his player. Remembering that NPCs have their own lives that still go on, even when the PC isn’t around.







    * (30:02) What’s the “therefore” there for? Continuing thoughts that seemed otherwise complete.







    * (31:42) Integrating character backgrounds into a story that’s already written. Even the most fleshed-out plot still has gaps that can be filled with player-made content.







    * (37:59) Too little, too much, or no background at all.







    * (42:35) Punting Mary’s insight, because it deserves its own episode.







    * (44:32) Paying attention to backgrounds for what should be important in your game, because it’s important to that player.







    Hosts: Brodeur, Dan, Mary, Wayne

    • 47 min
    Episode 600 – passivity and dysfunction

    Episode 600 – passivity and dysfunction

    * (0:29) How awful can a few years be? (Spoilers: Multiple things got worse since this recording!)







    * (3:49) An experiment in unequal levels of preparation and participation.







    * (8:34) Not all players will bring the same level of contribution, nor do all games encourage it.







    * (14:32) Pattern versus incidence.







    * (18:52) Reasons to not just sit it out.







    * (20:43) Why using past experiences of what was to infer what ought to be may not be the best approach.







    * (25:11) Setting expectations for the division of labor.







    Hosts: Brodeur, Dan, Julia, Wayne

    • 30 min

Customer Reviews

4.7 out of 5
318 Ratings

318 Ratings

horgar ,

Fear the Brodeur

This was my 5 star RPG podcast for more than a decade. The arrival of Brodeur, his crassness and tangent-driven discussion makes the show unlistenable. As soon as I hear his voice on an episode I just skip the remainder. I get he has issues and stopping him seems impossible but my time is more important to waste on vulgarity, bathroom nonsense, and sexual impropriety. I think in a different context he would be tolerable and maybe even effective, but I’m here for RPG advice, not to provide therapy and listen to explicit uncomfortable commentary.

Loconius ,

Love this show

This is still the podcast I listen to since like forever ago! Such a great show listening to the topics they cover, and if you hit up the back log you can also see how their gaming experiences grow and change as new games are introduced into the game-o-sphere!

Thiago Moreira. . ,

A great show!

Fear the Boot is a gem. A great cast of friends who are knowledgeable and, most important, passionate about the game. Great content, lots of useful information and lots of fun to hear. Most intereting, tunning away from the usual almost exclusive D&D focus.

Although against the will of the creators themselves i totally recomend to listen to all episodes, fromnthe very first one to the most recent (I'm still working on it). It gives a really good perspective of how they develop as casters, and some booters as players and GMs. One of those shows whose content does not get dated. Information on the earliest ones is still as relevant and useful as it was at the release time (well...).

If you love RPGs, this will give you tons of fun. If you know nothing about it, but is curious, great place to start

Go for it!

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