How Baldur's Gate 3 Came Together Kotaku Splitscreen
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E3 2019: Jason Schreier talks to Larian Studios boss Swen Vincke and D&D creative chief Mike Mearls about how the Baldur's Gate 3 deal came together, what it's like to make a video game based on Dungeons & Dragons in 2019, and whether Minsc and Boo will be in the game. They talk about the confusion of D&D spell slots, the "infinite possibilities" in a game like this, and how great role-playing games are made.
See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
E3 2019: Jason Schreier talks to Larian Studios boss Swen Vincke and D&D creative chief Mike Mearls about how the Baldur's Gate 3 deal came together, what it's like to make a video game based on Dungeons & Dragons in 2019, and whether Minsc and Boo will be in the game. They talk about the confusion of D&D spell slots, the "infinite possibilities" in a game like this, and how great role-playing games are made.
See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
45 min