349 episodes

Kotaku's Nathan Grayson, Ashley Parrish, and Michael Fahey dive into gaming one very specific topic at a time.

Kotaku Splitscree‪n‬ Kotaku

    • Video Games
    • 4.4 • 754 Ratings

Kotaku's Nathan Grayson, Ashley Parrish, and Michael Fahey dive into gaming one very specific topic at a time.

    How Memes Helped Make Video Games Mainstream

    How Memes Helped Make Video Games Mainstream

    This week we're talking memes and their unique history with video games with special guest and meme librarian Amanda Brennan. After a deep dive into meme history, Fahey quizzes us on our video game meme knowledge, followed by a conversation about Resident Evil's big lady.

    • 53 min
    Service Games Killed The Single-Player Star

    Service Games Killed The Single-Player Star

    This week we're talking about games as a service: what is considered a live service game? And how did they come to be? First, we'll dive into the history of service games (as Ash suddenly remembers to feed her dying Neopets). Then we discuss our service games of choice, and round out the episode talking about the service games that are in the headlines lately.

    • 53 min
    The Splitscreen Snacktaku Special, Not Sponsored By G Fuel

    The Splitscreen Snacktaku Special, Not Sponsored By G Fuel

    It's a snacky Snacktaku special this week as we dig into our favorite in-game snacks and road-test G Fuel to see what all the hype is about. (Spoiler alert: WE GET IT. WE GET IT NOW.) Plus, special guest Dan Goubert of The Empty Bowl podcast and of Cerealously joins us for a discussion on the history of gaming snacks.

    • 57 min
    NFTs? No, F**k That

    NFTs? No, F**k That

    This week we're talking monetization—from the money-grabbing features in video games to, of course, those freakin' NFTs. First, we talk about the history of popular ways that video games have, and continue to glean money from people. Then, we're joined by Kotaku senior editor Luke Plunkett to talk all things NFTs—what they are, how they've impacted the gaming world, and why they indisputably suck. And finally, we finish off the episode with a discussion on the recent developments of video game monetization.

    • 58 min
    Covid-19, One Year Later

    Covid-19, One Year Later

    This week we're reflecting on the one-year anniversary of the pandemic by talking about the games that got us through it. Then, we do a good ol' AFQs (Ask Fahey Questions) segment, followed by an interview with James Vaughan, creator of Plague Inc.

    • 50 min
    How Valheim Shook Up Survival Games

    How Valheim Shook Up Survival Games

    This week we're talking survival games, from Oregon Trail to Valheim. First, we go on a journey through the history of survival video games. Then, we talk about the sh*t that annoys us most about survival games (spoiler: it's the actual sh*t). And finally, Nathan and special guest video game journalist John Walker convince Ash why she should to start playing Valheim.

    • 51 min

Customer Reviews

4.4 out of 5
754 Ratings

754 Ratings

Joe La Zanya ,

I like this new flavor

I was a huge fan of old splitscreen and the crew but i really have come to appreciate the new voices and perspectives that the new gang has brought! The in-depth nature of every episode makes it so even if i wasn’t well versed in a topic before i walk away an expert. Please keep at it!

Johnny Utah 909 ,

Color Me Old School

I enjoy this podcast very much!

I just wanted to say how amused I am that I’m listening to the episode on twists exactly one day after I played through the twist of The Last of Us Part 2. I can’t speak for anyone else, but I had no clue that twist was coming, and I’m glad I didn’t know beforehand. It’s quite a coincidence that I heard this episode right afterward, particularly since the episode has been out for several days already, and I usually listen to them closer to their drop date.

Keep up the good show, gang!

Tennismaster515 ,

PODCAST OF THE YEAR

Podcast of the year. What else can be said?

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