117 episodes

Video games: They’re serious business! Except when they’re not serious at all. Each week on Triple Click, video game experts Kirk Hamilton, Maddy Myers, and Jason Schreier journey into the fascinating world of games. They’ll explore hot topics in video game news and culture, answer burning listener questions, debate the pros and cons of the biggest new games, and replay old classics together.

Triple Click Maximum Fun

    • Technology
    • 4.6 • 863 Ratings

Video games: They’re serious business! Except when they’re not serious at all. Each week on Triple Click, video game experts Kirk Hamilton, Maddy Myers, and Jason Schreier journey into the fascinating world of games. They’ll explore hot topics in video game news and culture, answer burning listener questions, debate the pros and cons of the biggest new games, and replay old classics together.

    Story vs. Gameplay

    Story vs. Gameplay

    Story or gameplay... WHO WINS? This week, the Triple Click gang dives into an age-old debate and discusses the tension between action and narrative in video games. What does a "video game story" actually mean? What's more important, story or gameplay? And does it even really matter?

    • 1 hr 1 min
    The Good And Bad Of "Not E3" 2022

    The Good And Bad Of "Not E3" 2022

    E3 is here... or at least it would be, if it hadn't been canceled in January. So instead we have this: a smattering of haphazard events all loosely taking place in June, except for the ones coming later. This week, Jason, Kirk, and Maddy try to untangle Not E3 2022 and talk about the highlights (and lowlights) so far, from Starfield to Silksong.

    • 1 hr 1 min
    Diablo Immortal and Video Game Loot

    Diablo Immortal and Video Game Loot

    Maddy, Kirk, and Jason are playing Blizzard's new game Diablo Immortal and wondering... what about this is fun? Is it really all that appealing to keep collecting shiny things and watching our bars go up? From there they start wondering about loot in video games. What is it about items that get players so excited? What makes a good loot system? A bad one? And is Diablo inherently corrupt?

    • 1 hr
    What's The Deal With: Overwatch? (with Nico Deyo)

    What's The Deal With: Overwatch? (with Nico Deyo)

    How did Overwatch become such a phenomenon? Why have hardcore players stuck with it (or failed to) over the last few years? And what's up with Overwatch 2? The Triple Click gang brings on Overwatch expert Nico Deyo to help guide us through Blizzard's wonderful world of costumed vigilantes and super-intelligent gorillas.

    • 1 hr 3 min
    Triple Play: Suikoden II (Part 2)

    Triple Play: Suikoden II (Part 2)

    Maddy, Jason, and Kirk get themselves a castle, go on missions abroad, and finally face down the vicious Luca Blight. In the second part of this Suikoden II playthrough, the gang talks about how their feelings have changed since the first chunk of the game, how the game's awful localization impacts the story, and how that epic fight played out.

    • 1 hr
    What Makes Horror Games Scary?

    What Makes Horror Games Scary?

    BOO! To celebrate Spooky Spring, Jason, Maddy, and Kirk dive into some of their favorite horror games and talk about what makes a video game scary. How does interactivity enhance horror? What's the difference between "dread" and "panic"? And are controls sometimes meant to be terrible?

    • 1 hr 3 min

Customer Reviews

4.6 out of 5
863 Ratings

863 Ratings

Greener41 ,

The best gaming podcast!

Kirk, Maddy, and Jason at Triple Click have the perfect combination of preferences and expertise to cover nearly any gaming topic with expert and entertaining analysis. While I selfishly wish for longer episodes the format is great and leaves you waiting for the next one! I never miss an episode and often listen multiple times. Keep up the great work Triple Click crew!

AtillaHoney ,

Sealioning older game(s) from a young perspective

Admittedly, I only listened to one entire episode, because FFVI was my favorite game growing up. Complaints about mechanics being different when it’s a game from another time that is part a greater movement to birth the ideas for the games made today—it just doesn’t make sense.

“Why would anyone learn to drive stick shift? It’s just easier to press a gas pedal than fool with a clutch and juggle gear shifting, too.” It’s the same argument as the arguments put forth by these three about shifting gear around, remembering which characters learned which spells, and re-battling bosses for which you were improperly prepared. There are many reasons why there are still people passionate about older mechanics, who wouldn’t label them faulty simply because they require more effort, memory, and temporal coordination.

The only salient point I felt was that dealing with open-world status making it difficult for plot-building between specific characters. I hadn’t previously considered this, and it’s an interesting problem that wasn’t handled particularly well.

Finally, claiming that Kefka precipitated DC’s The Joker? Wow. I turned it off after that, with around 10 minutes left. Either you have the meaning backwards in your mind or you really didn’t bother researching before sharing your content. It takes so little time to type a question into a search bar to fact-check the dates.

ChefJonji ,

The best trio

A weekly must listen. Three great friends just chatting about video games with interesting topics. It will leave you wanting more IMO, which is a point in their favor. Bye.

Top Podcasts In Technology

Lex Fridman
Jason Calacanis
NPR
Jack Rhysider
PJ Vogt
Gimlet

You Might Also Like

Justin McElroy, Griffin McElroy, Chris Plante, Russ Frushtick
MinnMax
Kinda Funny
Axe of the Blood God
Earwolf & Heather Anne Campbell, Nick Wiger
IGN

More by Maximum Fun

The McElroys
The McElroys
Justin McElroy, Dr. Sydnee McElroy
John Hodgman and Maximum Fun
Elizabeth Gilbert and Maximum Fun
Ross and Carrie