1 hr 19 min

Nicole Martinez & Megan Starks Script Lock

    • Video Games

Apologies to all for the slight delay, but the wait has TOTALLY been worth it because today we've got Nicole and Megan joining us to talk writing/design tests, whether narrative design and game writing should be separate jobs, the hardest things to write and design, writers' rooms, rewriting processes, where they start with constructing branching narratives, what they look for in endings as creators and whether it's different than what they look for as consumers, meaningful choices, storytelling trends they'd like to see more of, NPCs, major influences, and a great deal more!

Apologies to all for the slight delay, but the wait has TOTALLY been worth it because today we've got Nicole and Megan joining us to talk writing/design tests, whether narrative design and game writing should be separate jobs, the hardest things to write and design, writers' rooms, rewriting processes, where they start with constructing branching narratives, what they look for in endings as creators and whether it's different than what they look for as consumers, meaningful choices, storytelling trends they'd like to see more of, NPCs, major influences, and a great deal more!

1 hr 19 min