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63 episodes
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Space-Biff! Space-Cast! The Space-Biff! Space-Cast!
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- Arts
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4.8 • 24 Ratings
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This time it's board games. Other than the books.
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Space-Cast! #39. Arcing
Ever heard of Arcs? Cole Wehrle has! Today on the Space-Cast!, we're joined by the little-known indie designer himself to discuss Arcs from a few unusual angles: the debt it owes to trick-taking, the many literary inspirations behind the game, and its unusual development process. Also of note, some comparisons between Arcs and Brian Boru, a sidebar book recommendation, and Wehrle's wariness of Balatro. Truly, we're covering everything!
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Space-Cast! #38. Leviathan Wakes
What's that on the horizon? It's a leviathan! This month on the Space-Biff! Space-Cast!, we're joined by Justin Kemppainen to discuss Leviathan Wilds, the inaugural title of his new studio, Moon Crab Games. Along the way, we also spill tea about the ups and downs of working at a major studio after its acquisition by megacorporation Asmodee, the apprehensions of founding an independent imprint, and the inspirations behind a game about stabbing giants in their flashing weak points.
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Space-Cast! #37. Pax Relationships
In her second-ever appearance on the Space-Cast!, today we're joined by Matilda Simonsson, designer of hand-crafted games Turncoats and Pax Penning! As we discuss her second hit, we also delve into why she decided to create an entry in the Pax Series, the difficulty of writing history, and how every single historical board game except hers is wrong to use coins as their primary form of currency.
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Space-Cast! #36. How to Invest in Solar
The climate crisis! That's a dour topic, isn't it? Today we're joined by Matteo Menapace and Matt Leacock to discuss Daybreak, their board game about world governments coming together to combat climate change. Along the way we discuss cardboard incentives, producing board games without plastic, and why optimism is necessary when thinking about big problems.
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Space-Cast! #35. But Then She Spilled Tea
For this month's episode, we're unexpectedly joined by Amabel Holland to discuss board games — except this time, we cover three titles in total, ranging from Kaiju Table Battles to Doubt Is Our Product and But Then She Came Back. Along the way, we dive into the advantages of board games over other artistic mediums, that New Yorker article, and Amabel's birthday orgy. Be warned: there's a chance that this episode should not be played at work, in the presence of impressionable children, or at c...
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Space-Cast! #34. Bees & Dragons
Which is more unexpected, science-fiction bees or realistic dragons? For today's episode, we're joined by Connie Vogelmann to discuss that very issue. In addition to discussing Apiary and Wyrmspan, we also dig into how these games came to be, the benefits of grounding a setting, and the behavioral biology of leaving negative ratings on a game one hasn't played.
Customer Reviews
Writer and Podcaster?!?!?!
Thoughtful questions interested just as much in the game design as the game designer. A real treat every time an episode drops.