The Clockwork Game Design Podcast is a functional strategy game design podcast hosted by game designer and author Keith Burgun. Featuring interviews with some of the biggest and most interesting names in game design and related fields.
Strategy Can Be Fun on our own DRAGON BRIDGE
Today Brett Lowey and I discuss DRAGON BRIDGE, my two player bumping card game. It’s a weird game for me, in a bunch of ways. For one thing, it was my first published tabletop game. But also, I produced it in a ridiculously short amount of time. That makes it even more… strange and interesting, … Strategy Can Be Fun on our own DRAGON BRIDGE Read More »
Strategy Can Be Fun – Soren Johnson on OLD WORLD
Today I bring you one of the world’s more renowned strategy videogame designers – the designer of Civilization IV, one of the most beloved in the series (probably my favorite one still), and the founder of Mohawk Games, who created Offworld Trading Company, and most recently, Old World. Old World has been out for awhile … Strategy Can Be Fun – Soren Johnson on OLD WORLD Read More »
Strategy Can Be Fun – Blue Moon
Wow, things certainly have changed a lot since 2004, huh? Brett and I took a journey into the strange Reiner Knizia card game, Blue Moon. It’s… a challenging game, that’s for sure. Enjoy the episode!
Strategy Can Be Fun – Strategic Evaluation in Pax Pamir
Hello everyone! Welcome to our third episode of STRATEGY CAN BE FUN. Today, Brett Lowey and I discuss the Cole Wehrle game, Pax Pamir. I think this is maybe the first game where Brett and I’s positions on the game have diverged somewhat, although perhaps we have also pulled each other’s opinions together somewhat as … Strategy Can Be Fun – Strategic Evaluation in Pax Pamir Read More »
Strategy Can Be Fun – Contextualized Choices in Puzzle Strike 2
Hello all! Thanks so much for checking out the second episode of our new podcast, STRATEGY CAN BE FUN? It’s up sooner than expected — when you have a new show, I think it’s good to get a few episodes out quickly if you can. Today Brett Lowey and I are so excited to present … Strategy Can Be Fun – Contextualized Choices in Puzzle Strike 2 Read More »
Strategy Could Be Fun
Surprise! New podcast! Introducing STRATEGY CAN BE FUN?, a new podcast with myself and Brett Lowey. Brett is a game designer and developer, creator behind BrainGoodGames, frequent guest on the Clockwork Game Design Podcast, and all-around awesome guy. We’ve decided to come up with a new show that we do as a collaborate project, one … Strategy Can Be Fun – Through The Ages, Playfulness and The Four Horsemen of Work Read More »
In search of structure in game design.
Keith Burgun's perspective regarding game design is definitely worth listening to. Mostly due to the fact that he provides a more formal, perhaps academic view on ideas, mechanics, and design choices when making games. I haven't found that anywhere else.
One of the best game design shows
Keith is a thoughtful designer and critic. He has a strong yet developing point of view, and he talks openly about his failures. His efforts to build a more complete vocabulary for game design have been instructive to me as an amateur designer.
Great cast for open minded game designers
The host is not afraid to share his opinions on game design theory, which are almost always grounded in some form of reasoning or understanding.
If you’re a fan of game design theory crafting, and aren’t afraid of listening to someone with a differing opinion, this is a must have cast!
Keep up the great work 👍