29 episodes

In Think Like a Game Designer, award-winning designer and Stone Blade Entertainment CEO Justin Gary speaks with world class game designers to deconstruct the step-by-step process for creating games and working in the gaming industry. In each episode, we distill the process of creativity into actionable advice that anyone can use all while giving listeners an opportunity to learn more about their favorite games and designers.

Think Like A Game Designer Justin Gary

    • Leisure
    • 4.9 • 53 Ratings

In Think Like a Game Designer, award-winning designer and Stone Blade Entertainment CEO Justin Gary speaks with world class game designers to deconstruct the step-by-step process for creating games and working in the gaming industry. In each episode, we distill the process of creativity into actionable advice that anyone can use all while giving listeners an opportunity to learn more about their favorite games and designers.

    Think Like a Game Designer #27: Bruno Faidutti

    Think Like a Game Designer #27: Bruno Faidutti

    Bruno Faidutti is the legendary creator of Citadel and Knightmare, two games that have inspired me throughout the years along with 40+ additional published games. In addition to game design, Bruno has studied law, economics, and history, and knows an awful lot about unicorns. This episode is full of lessons on design fundamentals, rules creation, and drafting games, in particular. Enjoy!

    Think Like a Game Designer #26: Rodney Thompson

    Think Like a Game Designer #26: Rodney Thompson

    Rodney Thompson has been designing games professionally for over 15 years. He has worked on some of the industry's most significant properties, including Star Wars, Dungeons & Dragons, Lords of Waterdeep, Tyrants of the Underdark, and Dark Sun. He's currently a designer for the Destiny franchise at Bungie and develops his personal projects at Scratchpad Publishing. This episode has a detailed deep dive into building worker placement games and roleplaying games. If you love these games, you'll love this episode.

    Think Like a Game Designer #25: John Zinser

    Think Like a Game Designer #25: John Zinser

    John Zinzer is the CEO of Alderac Entertainment Group. His game design career started over 30 years ago, with Shadis Magazine and the CCG Legend of the Five Rings. In this episode, he tells one of the most entertaining and educational origin stories on the podcast. He's a great storyteller and an even better teacher.

    Think Like a Game Designer Mastery Course

    Think Like a Game Designer Mastery Course

    Today's episode is a little different than usual, because I want to run you through the Think Like A Game Designer Mastery Course which was developed for anyone out there who listens to this podcast and wants to make a game or start a career in the gaming industry.

    Think Like a Game Designer #24: Monte Cook

    Think Like a Game Designer #24: Monte Cook

    Monte Cook is a legend among roleplaying game designers. Monte has worked on hundreds of roleplaying products. He is probably best known for his work on the 3rd Edition of Dungeons & Dragons, Planescape, Ptolus, and Arcana Evolved. In addition, his own games Numenera, the Cypher Systems, and Invisible Sun, have won numerous awards. In this episode, we'll discuss Monte's philosophies on developing roleplaying games, the importance of clear rules and good writing, and what it takes to bring new people into strange and wondrous worlds. Enjoy!

    Think Like a Game Designer #23: Rob Daviau

    Think Like a Game Designer #23: Rob Daviau

    Rob Daviau pioneered the legacy game genre, stating with Risk: Legacy. In addition, he’s worked with a variety of beloved titles: Star Wars, Axis & Allies, Pandemic, Betrayal at House on The Hill, just to name a few. In this episode, we go into detail about Legacy Game development and how to successfully work with beloved properties.

Customer Reviews

4.9 out of 5
53 Ratings

53 Ratings

Juxtapostion ,

Greatest game design podcast ever!

Three things set Justin Gary apart as a teacher of design. First, the professionalism and tact with which he hosts the podcast and shares his own insight. Second, the cast of world renowned designers that Justin knows personally and invites on the podcast. Third, the conviction to break down these wealths of knowledge into universal principles. I have learned more about design here on this podcast than anywhere else! Thank you Justin!

Flayra ,

Fantastic

As a working game designer (Subnautica, Vampire the Masquerade:Vendetta), I find very few truly helpful resources out there.

The incredible line up of experts here is stunning. There’s so much wisdom here, I find myself so inspired I’m jotting down new game ideas, tools and insights non-stop. A little dangerous when I’m biking but my neurons are on fire!

Thanks for all the great work you do, Justin! It’s really appreciated. It’s time to get to work on some new projects!

Lowenhigh ,

Top quality board game design

Super professional and very insightful board and card game design discussion! Justin Gary is an expert in the area and very well spoken.

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