
21 episodes

UNBOXING: Play & Profit for the Gaming Curious. Laine Nooney, Joost van Dreunen
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- Business
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5.0 • 5 Ratings
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Joost crunches data. Laine rummages in archives. Together on UNBOXING, these two NYU professors unlock the secrets of the games business they share with their students and cover the games news for insiders and newbies alike. A weekly podcast for anyone curious about why games matter in today's economy, dropping every Friday. Logo by Moira Zhang, theeverdrift.cargo.site
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Europe hearts the Activision deal, Tears of the Kingdom, and the worst list of the best video games ever
What happens now that the EU approved the Activision deal. The new Zelda game is out and woo boy. And Laine and Joost dissect GQ’s list of the greatest video games ever.
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UK watchdog blocks Microsoft's plans, and SEGA finds out about unions
Joost and Laine discuss if Microsoft's takeover bid of Activision is dead after the CMA decided to block the deal. SEGA embraces a worker's union, but what is the impact on the industry?
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Sega buys Rovio, Mario fetches $700M at box office, and demographic deep dive.
Sega offers to acquire Angry Birds maker Rovio for $776 million. Laine and Joost dissect demographic data on Hogwarts Legacy players. And, why does everyone seem surprised the Mario movie made $700 million at the box office?
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Recap of SXSW and GDC 2023, the Saudis buy Scopely, and what's next for The Last of Us
Joost is back from the road and shares his impressions from SXSW and GDC. Our first audience call-in question has Laine filleting the nuances around the TLoU's adaptation. And we discuss the Saudi Arabian road to video game world domination.
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Sony's new media empire, GamePass expansionism, and the true Hogwarts legacy
Laine is slowly emerging from old men media YouTube to secure themselves long-term academic stability. Joost explains how Sony is moving away from trying to invent another walkman and becoming a media firm. And we have our final say on the Hogwarts legacy. This week closes with a double load of pwns and owns.
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Roblox's earnings, live service games versus the economy, and GDC's misstatement of the industry
We reach the end of this earnings season with Roblox, AppLovin, and NEXON. Laine and Joost take a closer look at how live services games are managing with a tougher economy. And they take a fine tooth comb to GDC's recently released report on the state of the gaming industry.
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