1 hr 16 min

Sirlin on Game Design, Ep 17: Shipping Kickstarters On Time Sirlin.Net - Game Design

    • Leisure

Kickstarters projects are notoriously late. I give advice on how to ship your Kickstarter project on time. I've shipped 5 out of 5 Kickstarters on time, so it's time to share the best practices of how you can do that too. Learn about how complete your board game should be before you take it to Kickstarter, about the "magic word," and about shipping shipping shipping! While most of the episode is about Kickstarters for board games, later in the episode we cover the extra challenges of doing a Kickstarter for a video game. And we reveal that we're going a different route with our Fantasy Strike video game, which is using Patreon for crowdfunding right now. Hosts: David Sirlin and Richard "Leontes" Lopez

Kickstarters projects are notoriously late. I give advice on how to ship your Kickstarter project on time. I've shipped 5 out of 5 Kickstarters on time, so it's time to share the best practices of how you can do that too. Learn about how complete your board game should be before you take it to Kickstarter, about the "magic word," and about shipping shipping shipping! While most of the episode is about Kickstarters for board games, later in the episode we cover the extra challenges of doing a Kickstarter for a video game. And we reveal that we're going a different route with our Fantasy Strike video game, which is using Patreon for crowdfunding right now. Hosts: David Sirlin and Richard "Leontes" Lopez

1 hr 16 min

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