13 Folgen

The Podcast branch of Joe's Table, where Liz and I talk about games, game design, art, creativity, problem solving, roleplaying, fantasy, fiction, tropes, technology, software design, and whatever else comes to mind!

Joe's Table Podcast Joe Bush

    • Freizeit

The Podcast branch of Joe's Table, where Liz and I talk about games, game design, art, creativity, problem solving, roleplaying, fantasy, fiction, tropes, technology, software design, and whatever else comes to mind!

    Meditation: Joe's Table Podcast 13

    Meditation: Joe's Table Podcast 13

    This week, we are talking about our thoughts and feelings about meditation. Warning, we do talk about mental health including anxiety and depression. Your discussion ranges through our thoughts and feelings about why meditation does and does not work for us and ways we could make it work better.

    Subscribe for more episodes! https://anchor.fm/joes-table

    Check our the blog: https://arcandio.com/

    Support us by playing our games! https://voidspiral.com/


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    Send in a voice message: https://podcasters.spotify.com/pod/show/joes-table/message

    • 33 Min.
    Joe's Table Podcast 12: Spreadsheets

    Joe's Table Podcast 12: Spreadsheets

    This week, we're talking one of the most nerdy subjects ever, and this is coming from folks who make tabletop roleplaying games. We'll touch on how to use spreadsheets for fun and profit.

    Subscribe for more episodes! https://anchor.fm/joes-table

    Check our the blog: https://arcandio.com/

    Support us by playing our games! https://voidspiral.com/


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    Send in a voice message: https://podcasters.spotify.com/pod/show/joes-table/message

    • 30 Min.
    Joe's Table Podcast 11: Practice Sucks and I Hate It

    Joe's Table Podcast 11: Practice Sucks and I Hate It

    This week, we're talking about pratice. This one gets a little deep as we talk about what prevents us from praticing. We discuss our practicing our various interests including art, guitar, photography, cooking, morse code, crochet, and more art. Additional info: https://arcandio.com/post/30-years-of-not-learning-guitar/ and https://arcandio.com/post/league-of-legends-masters-studies-pt1/.

    Subscribe for more episodes! https://anchor.fm/joes-table

    Check our the blog: https://arcandio.com/

    Support us by playing our games! https://voidspiral.com/


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    Send in a voice message: https://podcasters.spotify.com/pod/show/joes-table/message

    • 44 Min.
    Joe's Table Podcast 10: Silcore

    Joe's Table Podcast 10: Silcore

    This week, we're talking about the Silcore TTRPG system, our favorite system of all time. We'll touch on the history of the game, Dream Pod 9, our history with it, metric rpg systems & mecha calculus, scale and scope, converting other games, RPG vs Skirmish game design, Skill vs Knowledge, implementing fantasy, reimplementing L5R in Silcore, modular design, how nice it is to have clear xp values for things, how easy it is to skin, injury penalties, stats that mirror reality, Silcore's lack of rules bias, damage systems, accuacy multipliers to damage, bonuses and sniping, things we don't like, ignoring edge cases, and later developments to Silcore.

    Subscribe for more episodes! https://anchor.fm/joes-table

    Check our the blog: https://arcandio.com/

    Support us by playing our games! https://voidspiral.com/


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    Send in a voice message: https://podcasters.spotify.com/pod/show/joes-table/message

    • 48 Min.
    Joe's Table Podcast 9: Aesthetic Yearning

    Joe's Table Podcast 9: Aesthetic Yearning

    This week, we're talking about that strange sensation of desire for stylish, aesthetic things. We're going to touch on the weirdness of incorporating these things in to your identity, spindly space ships, tools and equipment, character designs, style in RPGs, brushstrokes, artfully arranged cheeseboards, miniatures & sculpts, music inspiring game design, hobby butterflies, books & fantasy aesthetics, the show hole but for books, Liz's excellent story recall, cute aggression, and a suggested name for the phenomenon.

    Subscribe for more episodes! https://anchor.fm/joes-table

    Check our the blog: https://arcandio.com/

    Support us by playing our games! https://voidspiral.com/


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    Send in a voice message: https://podcasters.spotify.com/pod/show/joes-table/message

    • 17 Min.
    Joe's Table Podcast 8: The RPG Information Economy

    Joe's Table Podcast 8: The RPG Information Economy

    This week, we're taking a hard look at how you give out information in TTRPGs, and why you should be more generous than you might think. We'll be covering how players require information to keep playing, how anti-gameplay binary checks for information can be, how meta-behaviors can arise from players trying to keep playing, different ways to handle failed rolls, red herrings leading to further interest, paying too much attention to the rules at the expense of the fiction, chopping people's arms off, immutable characters and status changes, "whoops, I'm out" behavior in traditional games, trap-style modules, how other systems handle failures and how that's more interesting, telegraphing dangers & giving hints, snake holes, and the option to succeed at a cost.

    Subscribe for more episodes! https://anchor.fm/joes-table

    Check our the blog: https://arcandio.com/

    Support us by playing our games! https://voidspiral.com/


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    Send in a voice message: https://podcasters.spotify.com/pod/show/joes-table/message

    • 27 Min.

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