63 episodes

An interview show taking you behind the scenes of the latest games and esports.Hosted by Seamus Byrne, Australian journalist - columnist for The Australian Financial Review, contributor to The Esports Observer, and formerly of CNET & Gizmodo.
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High Resolution: inside the video games industry Byteside

    • Leisure
    • 5.0 • 2 Ratings

An interview show taking you behind the scenes of the latest games and esports.Hosted by Seamus Byrne, Australian journalist - columnist for The Australian Financial Review, contributor to The Esports Observer, and formerly of CNET & Gizmodo.
See acast.com/privacy for privacy and opt-out information.

    Inside Australia's fastest-growing studio & Conan Chop Chop | Kim Forrest & Jeff Wong (Mighty Kingdom)

    Inside Australia's fastest-growing studio & Conan Chop Chop | Kim Forrest & Jeff Wong (Mighty Kingdom)

    Mighty Kingdom recently launched Conan Chop Chop, a chaotic rogue-lite that transforms the typically adult-focused Conan the Barbarian franchise into a more family-friendly cartoon outing.
    Hear from Kim "Kimbo" Forrest, studio creative director, and Jeff Wong, producer, as they discuss the sometimes challenging development of a game announced on April Fool's Day some years ago. It turns out that game development can be about the friends you make along the way!
    To keep up to date with High Resolution, follow the podcast and subscribe to Byteside's twice-weekly newsletter examining all things tech, digital culture, and video games.
    Follow Byteside on Twitter: https://twitter.com/byteside
    Follow Chris Button on Twitter: https://twitter.com/BibbyBhoy

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    • 57 min
    How to create a culturally diverse and cosy farming game | Amanda Schofield (Studio Drydock)

    How to create a culturally diverse and cosy farming game | Amanda Schofield (Studio Drydock)

    Made by Studio Drydock, a remote team founded by former EA developers, Wylde Flowers is a cosy life and farming sim with a witchy twist. It launched via Apple Arcade earlier this year and has since become one of the top games on the subscription service ahead of its upcoming PC and Nintendo Switch release. In Wylde Flowers, you play as Tara, who moves to a charming rural island to help out her grandma and the family farm. However, she discovers not everything is as it seems...
    Amanda Schofield, Studio Drydock co-founder and creative director on Wylde Flowers, joins High Resolution to discuss her time working on The Sims franchise, the challenges of founding a remote studio, and what goes into making diverse characters.
    To keep up to date with High Resolution, follow the podcast and subscribe to Byteside's twice-weekly newsletter examining all things tech, digital culture, and video games.
    Follow Byteside on Twitter: https://twitter.com/byteside
    Follow Chris Button on Twitter: https://twitter.com/BibbyBhoy

    See acast.com/privacy for privacy and opt-out information.

    • 54 min
    Hi Rez is back!

    Hi Rez is back!

    Chris Button takes the reins from Seamus Byrne to prepare for a fresh new look at how videogames are made and the industry's wider cultural impact. Get ready for new episodes of High Resolution soon featuring guests from across the videogame industry, locally and abroad!
    In the meantime, subscribe to Byteside's twice-weekly newsletter examining all things tech, digital culture, and video games.
    Follow Byteside on Twitter: https://twitter.com/byteside
    Follow Chris Button on Twitter: https://twitter.com/BibbyBhoy
    Follow Seamus Byrne on Twitter: https://twitter.com/seamus

    See acast.com/privacy for privacy and opt-out information.

    • 3 min
    The end of the beginning - get the Byteside podcast

    The end of the beginning - get the Byteside podcast

    We're wrapping up the show to consolidate the Byteside podcast network into our core show, Byteside!
    Search 'Byteside' in your podcast app or hit the relevant link below to add it to your app of choice:
    Pocket Casts: https://pca.st/itunes/1482077503
    Overcast: https://itunes.apple.com/us/app/overcast-podcast-player/id888422857
    Apple Podcasts: https://podcasts.apple.com/podcast/id1482077503
    Google Podcasts: https://podcasts.google.com/feed/aHR0cHM6Ly9mZWVkcy5hY2FzdC5jb20vcHVibGljL3Nob3dzLzA0NzA5ZTVkLWU0ZTQtNDk0Ny1hYmNmLTYyZDM3MmIyZTFiNg
    Spotify: https://open.spotify.com/show/43tUBmO4DknkGbd4Hw9dlb
    RSS: https://rss.acast.com/byteside
    And get loads more written content at byteside.com.
    Thanks so much for tuning into the show – we've got a lot more in store, but all distilled into the one true podcast feed... Byteside.


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    • 3 min
    E3 2021 hype with Kosta Andreadis

    E3 2021 hype with Kosta Andreadis

    From the early announcements to the unknowns, Seamus and Kosta explore the E3 virtual experience and what's getting us excited for games in the year ahead. Playstation, Xbox, Indies, and more, we look at where the hype is justified and where it's... all hype. Will Xbox and Bethesda joining up this year be good or bad? Will Devolver be as crazy as ever? And does the Ratchet & Clank release set a new high bar for what we need to see to make something feel truly 'next gen'?
    Check out all the AusGamers coverage here:
    https://www.ausgamers.com
    Find Kosta on the tweets here:
    https://twitter.com/toadovsky

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    • 47 min
    Diablo Immortal interview: heavy metal PVP on your mobile

    Diablo Immortal interview: heavy metal PVP on your mobile

    Seamus talks to two of the lead developers on Diablo Immortal – Scott Shicoff, Principal Game Designer, and Kris Zierhut, Senior System Designer – about building an intricate, hardcore PVP system into the game. We explore how the Cycle of Strife works, how the game is being treated like an MMO, the style of play you can expect across PVE and PVP, and how they're going to approach class balance and other critical aspects for this experience. And, ultimately, just how much it means if you become the Immortal Leader.
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    • 22 min

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