Tale of the Manticore is a hybrid between a dark fantasy audio drama and a solo D&D RPG. The dice make all the important decisions and, as a writer, my job is to interpret them and tell their story. It's the story where "Chaos rolls."
The firebeetles have been defeated, but what other dangers might they face in Gruenmawg's Shrine?
Back to a little dungeon-delving: the party reaches Gruenmawg's Shrine.
The Story So Far pt 2
A brief summary of the action from chapters 11-20.
Welcome to Duervar! (And Happy Halloween!)
Magari has no intention of letting Aradine go free. He will not be denied vengeance!
Aradine is locked in a cell overnight. She is to be executed in the morning. Is there any hope for her at all?
Customer ReviewsSee All
A tale worth your time
I’ve been exploring Solo Roleplaying more recently and Tale of the Manticore is an excellent example of an engaging story with interesting characters that all have their own background motivation and reasons for existence.
A lot of effort and care has gone into crafting a world that is dangerous and brutal for the intrepid characters that have been thrown together in it.
The interludes with explanations of the key NPC’s and each PC really gives you an insight into their place in the story.
Explanations of the world and other rule changes/additions give you a look under the hood at what makes the game tick.
Tale of the Manticore really strives to capture the old school feel that early D&D had and with its own homebrew take on experience makes for a podcast worth your time.