Information Aesthetics- English ACM SIGGRAPH IRC (Sandro Alberti)
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- Artes
(produced by Sandro Alberti) The emergent field of information aesthetics combines a rich variety of technical and artistic disciplines. Designers and new media artists are joining scientific visualization, informatics, and medical imaging specialists to create purposive, predictive, and creative representations of information. SIGGRAPH 2009 is highlighting this field in recognition of the increasingly prominent role that information visualization and data graphics are assuming in our digitally mediated culture. The Information Aesthetics gallery was coordinated and supervised by Victoria Szabo.
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24X7-PHL
24X7ATPHL:Vectoring is an investigation into a novel use of time-based animation software and procedural modeling as a method for visualizing time-based quantitative data via construction of a qualitative, two-dimensional rendering.
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A_B_peace-terror
A geopolitical survey of the 192 member states of the United Nations that reveals the quantitative degree to which each contributes to peace and terror in the world.
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C-loc_Software
Time-and-space-mapping software with which anyone can simultaneously visualize chronological and geographical data as three-dimensional graphics. It is suitable for people who want to investigate the relationship between time-and-space information in fields such as archeology, ethnology, and history.
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Cultural_Analytics_Research_Environment
Cultural Analytics is a new emerging field that uses data mining and interactive visualizations of large sets of cultural data in the humanities context. The presented projects demonstrate ideas behind the Cultural Analytics Research Environment, an open platform for cultural analytics research currently being constructed at the California Institute for Telecommunication and Information (Calit2) and the University of California, San Diego.
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Height_Restriction
Height Restrictions uses procedural modeling as a tool for visualizing information about building size and density in Center City Philadelphia.
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Im_not_there
In an immersive environment, users experience extended senses of sight and sound in ways normally perceived only by other animals. This is a prototype for a real-time project intended to provide freedom to roam remote places with enhanced senses and, as a result, benefit wildlife corridors around the world.