24 episodes

Andy Buckle, an improving player and podcast novice, leads audio playthroughs of solo investigator campaigns in Arkham Horror: The Card Game. There will be deck-building analysis, strategic decisions, and immersive narrative flavour for each scenario. Join him as he navigates the Lovecraft-inspired mysteries of Arkham.

Arkham Interactive Andy Buckle

    • Leisure

Andy Buckle, an improving player and podcast novice, leads audio playthroughs of solo investigator campaigns in Arkham Horror: The Card Game. There will be deck-building analysis, strategic decisions, and immersive narrative flavour for each scenario. Join him as he navigates the Lovecraft-inspired mysteries of Arkham.

    6.3 Sister Mary, hiss this the end?

    6.3 Sister Mary, hiss this the end?

    Sister Mary makes a second attempt at The Doom of Eztli. Will she be overwhelmed by snakes or stay ahead of the game just enough to escape with the Relic? 

    • 56 min
    6.2 Sister Mary, Dooming out in Eztli

    6.2 Sister Mary, Dooming out in Eztli

    Sister Mary, after a miserable time traversing the jungle in search of the Ruins of Eztli, searches the labyrinthine cave system for the Relic of Ages in The Doom of Eztli. Time is immediately against us in the second scenario of The Forgotten Age and we make slow progress. We're learning more about this deck and bless manipulation with each scenario (Keen Eye does work, and I'm convinced I forgot to include the Flashlight) but we're going to have to try this one again. 

    • 54 min
    6.1 Sister Mary, Welcome to the Jungle

    6.1 Sister Mary, Welcome to the Jungle

    Introducing Sister Mary, a newly-released Guardian investigator from The Innsmouth Conspiracy. On her mission to ward off the arcane forces manifesting in the world, she journeys to the jungles of Southern Mexico in Scenario #1 of The Forgotten Age, The Untamed Wilds. Can the good Sister keep her faith, despite the treacheries of the jungle, and can she overcome her sub-par intellect and agility by flooding the chaos bag with bless tokens and hoping for the best? 

    • 1 hr 2 min
    5.2 Stella and the Eternal Slumber

    5.2 Stella and the Eternal Slumber

    Stella follows up her experiences at the Excelsior Hotel with a journey to Cairo at the request of Jessie Burke. In Guardians of the Abyss: The Eternal Slumber, the first half of one of the most-respected standalone adventures in the Arkham Horror LCG, Stella must try and uncover the mystery of a medial quandary that has been plaguing the city. She must question elusive members of a shadowy organisation and infiltrate an archaeological expedition in the desert. Stella will have to fail spectacularly well to avoid becoming a victim of the curse in this sprawling and challenging adventure. 

    • 1 hr 44 min
    5.1 Stella at the Excelsior

    5.1 Stella at the Excelsior

    New Starter Investigator Stella Clark, who is ridiculously strong and fun to play with FYI, embarks on her first mission in a new Standalone scenario series. After waking up with blood on her hands in Room 225 at the Excelsior Hotel and without memory of the incident, Stella must evade the police, suppress nosy hotel guests and defeat otherworldly forces to clear her name. Equipped with a 19xp deck utilising about 60% of the recommended investigator cards (who can resist Lvl2 Pete Sylvestre) can Stella's powerful turn-failure-into-success abilities solve this mysterious case? 

    • 1 hr 36 min
    4.9 "Skids", on Auto-Fail

    4.9 "Skids", on Auto-Fail

    "Skids" has made it to the final scenario of The Forgotten Age, "Shattered Aeons". After taking a mulligan following a disastrous first attempt, "Skids" seeks to unravel the mystery of the Relic of Ages. Exploring from the Nexus of N'kai in search of a location where the shattered timelines converge and humanity can be saved, doom cascades and Brotherhood Cultists pop up repeatedly to slow him down. Despite some incredibly bad token draw, "Skids" uses the trusty Expedition Journal to utilise some bonus actions and give himself a chance...but will it be enough? This episode was recorded just before Christmas, hence the references to the Christmas break, but has taken a few days to set live. 

    • 1 hr 36 min

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