Blockchain Gaming World jon jordan
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Everything you need to know about Blockchain Gaming.
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165 | Building The Sandbox
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In episode 165, Jon Jordan talks to Sebastien Borget and Nicola Sebastiani from The Sandbox to discuss what's going on with the UGC metaverse platform, which is due to transition from alpha to beta in 2024. -
164 | How Shrapnel becomes a crafting UGC shooter
Check out Jon's daily email at GamesTX.
In episode 164, Jon Jordan talks to Shrapnel's head of studio Don Norbury about feedback from the extraction shooter's early access, the future introduction of item crafting and UGC, whether web2 gamers are playing Shrapnel, game dev sentiment around blockchain, how Shrapnel can become a console game, and why the game's underlying Mercury tech platform is opening up to thirdparties. -
163 | The rise of in-game NFT marketplaces
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In episode 163, Jon Jordan talks to Sequence's head of strategy and partnerships Sam Barberie about the shift from thirdparty NFT marketplace such as OpenSea to in-game marketplaces, and why this is vital for developers to make the most of the opportunities provided by player-owned economies. -
162 | How Minecraft ban built Hytopia
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In episode 162, Jon Jordan talks to ArkDev about the history of what was originally called NFTWorlds and is now called Hytopia and its Hychain blockchain. -
161 | HyperPlay and native Web3 game distribution
Check out Jon's daily Substack: GamesTX.
In Episode 161, Jon Jordan talks to Jacobc.eth about HyperPlay, a game distribution store for web3 games, as well as an aggregator of other game stores, about competing with Steam, Apple and Google and how the disruptive power of web3 in this sector has been underestimated. -
160 | Building mech shooter MetalCore
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In episode 160, Jon Jordan talks to Studio 369's CTO Dan Nikolaides about the development process for F2P PC-based combined arms shooter MetalCore, which is currently in closed beta.