Board Game Binge

James Staley
Board Game Binge

Do you love board games? I do! But do you ever wonder what goes on behind the scenes? How do meet-up groups get organized? What is the difference between a successful and an unsuccessful Kickstarter campaign? How do publishers get their games to market? How are people reaching their market in an ever more competitive market? What type of social media personalities are springing up in support of this industry? James interviews experts from across the industry and takes a peak under the hood in his quest to understand this far reaching community. Each episode is bite-sized, clocking in around 30 minutes, so you can take nibbles, or binge several episodes at once.

  1. 3 DAYS AGO

    Episode 334: Richard MacRae, Analog Game Studios

    Richard MacRae is the Publisher at Analog Game Studios and Co-Designer of Centrix with Corey Myckan and #demidancer with Elisa Prashad. Life can always use a whole lot more fun; an attitude that’s been with him a long time, ever since he was a little kid playing board games. He spent over 10 years in the Canadian Army and the past 20+ years as a business professional and entrepreneur, after which he combined his skills with his love of games.  Analog Game Studios was started so he could make a difference; to find and publish unique and clever games created by fresh new game designers all over the world and of course: have fun. His newest Campaign, Schooled, is currently on Kickstarter: https://www.kickstarter.com/projects/analoggamestudios/schooled-1?ref=discovery&term=schooled&total_hits=7174&category_id=34 WHERE TO BUY OUR BOOK: https://www.amazon.com/dp/B0DSJ1LMQ1 FOLLOW US ON:  Facebook: https://www.facebook.com/groups/boardgamebinge Instagram: https://www.instagram.com/boardgamebingepodcast/  Twitter: https://www.twitter.com/boardgamebinge WHERE TO FIND OUR PODCAST: Spotify: https://open.spotify.com/show/5RJbdkguebb3MSLAatZr7r iHeart Radio: https://www.iheart.com/podcast/269-board-game-binge-72500104/ Tune In: https://tunein.com/embed/player/p1344218/ Google Podcasts: https://podcasts.google.com/feed/aHR0cHM6Ly9mZWVkcy5jYXB0aXZhdGUuZm0vYm9hcmRnYW1lYmluZ2U= Apple Podcasts: https://podcasts.apple.com/ca/podcast/board-game-binge/id1522623033 Visit Our Websites:  Board Game Binge: https://boardgamebinge.com/ Tin Robot Games: https://tinrobotgames.com Elixir Board Games: https://www.elixirboardgames.com/our-games

    35 min
  2. FEB 11

    Episode 333: Seppy Yoon, Fight in a Box

    Fight in a Box believes in the power of laughter & storytelling to bring people together. They make games with ridiculous themes, but serious difficulty. Seppy has been running the show at Fight in a Box for the past ten years. He's the designer for Squirrel or Die, End of the Line, Processing, Hedgehog Hop, and was lead designer for Mouse Cheese Cat Cucumber, and Conquest Princess. His newest Campaign, Kaiser Cucumber’s 3-night Heist Card Game and RPGs is currently on Kickstarter: https://www.kickstarter.com/projects/fightinabox/kaiser-cucumbers-3-night-heist-card-game-and-rpg To review Zine Quest, check out his link tree: linktr.ee/fightinabox WHERE TO BUY OUR BOOK: https://www.amazon.com/dp/B0DSJ1LMQ1 FOLLOW US ON:  Facebook: https://www.facebook.com/groups/boardgamebinge Instagram: https://www.instagram.com/boardgamebingepodcast/  Twitter: https://www.twitter.com/boardgamebinge WHERE TO FIND OUR PODCAST: Spotify: https://open.spotify.com/show/5RJbdkguebb3MSLAatZr7r iHeart Radio: https://www.iheart.com/podcast/269-board-game-binge-72500104/ Tune In: https://tunein.com/embed/player/p1344218/ Google Podcasts: https://podcasts.google.com/feed/aHR0cHM6Ly9mZWVkcy5jYXB0aXZhdGUuZm0vYm9hcmRnYW1lYmluZ2U= Apple Podcasts: https://podcasts.apple.com/ca/podcast/board-game-binge/id1522623033 Visit Our Websites:  Board Game Binge: https://boardgamebinge.com/ Tin Robot Games: https://tinrobotgames.com Elixir Board Games: https://www.elixirboardgames.com/our-games

    38 min
  3. FEB 4

    Episode 332: Timon Thöne, Syncanite Games

    Timon is the author and designer of Syncanite Foundation, The Ultimate Strategy & Conspiracy Game.  Timon’s dream about Syncanite Foundation began back in 2010, when he decided to write a novel out of the childish dream to make a video game. He completed his novel in 2015, which became the foundation for a prototype of a visual novel in 2017 that he expanded in 2018 by adding 3D content, animations and interaction points through the use of Augmented Reality. For that, Arkanite Productions (how he was then known) won the Special Innovation Award at the Leipzig Book Fair in 2019. More prizes were to follow as he and his team of friends & nerds constantly challenged the limits of storytelling through technology.  Now the next natural evolution of his story takes root in a Syncanite Foundation the Ultimate Strategy & Conspiracy Game. Check out Syncanite Foundation on Kickstarter here: https://www.kickstarter.com/projects/timon-thone/the-world-of-arkanite WHERE TO BUY OUR BOOK: https://www.amazon.com/dp/B0DSJ1LMQ1 FOLLOW US ON:  Facebook: https://www.facebook.com/groups/boardgamebinge Instagram: https://www.instagram.com/boardgamebingepodcast/  Twitter: https://www.twitter.com/boardgamebinge WHERE TO FIND OUR PODCAST: Spotify: https://open.spotify.com/show/5RJbdkguebb3MSLAatZr7r iHeart Radio: https://www.iheart.com/podcast/269-board-game-binge-72500104/ Tune In: https://tunein.com/embed/player/p1344218/ Google Podcasts: https://podcasts.google.com/feed/aHR0cHM6Ly9mZWVkcy5jYXB0aXZhdGUuZm0vYm9hcmRnYW1lYmluZ2U= Apple Podcasts: https://podcasts.apple.com/ca/podcast/board-game-binge/id1522623033 Visit Our Websites:  Board Game Binge: https://boardgamebinge.com/ Tin Robot Games: https://tinrobotgames.com Elixir Board Games: https://www.elixirboardgames.com/our-games

    32 min
  4. 2024-12-31

    Episode 327: Juma Al-Jou Jou, Karma Games

    Board games have always been a big part of Juma's life. Juma has been a competitive chess player all his youth. After studying philosophy, economics and Innovation Management & Entrepreneurship, Juma made his long passion his job by founding Karma Games. Karma Games is a board game publishing company known for its innovative designs and tech-driven culture. The company’s flagship game, Clans of Caledonia, has been released in 13 languages and is widely recognized as a modern classic. In 2024, the Kickstarter campaign for its expansion, Clans of Caledonia: Industria, was backed by over 9,000 supporters, raising more than €560,000. With a company culture resembling that of a tech startup, Karma Games is growing its team and about to release 4 new games. Check out the late pledge here of Clans of Caledonia: Industria: https://www.kickstarter.com/projects/karma-games/clans-of-caledonia-industria FOLLOW US ON:  Facebook: https://www.facebook.com/groups/boardgamebinge Instagram: https://www.instagram.com/boardgamebingepodcast/  Twitter: https://www.twitter.com/boardgamebinge WHERE TO FIND OUR PODCAST: Spotify: https://open.spotify.com/show/5RJbdkguebb3MSLAatZr7r iHeart Radio: https://www.iheart.com/podcast/269-board-game-binge-72500104/ Tune In: https://tunein.com/embed/player/p1344218/ Google Podcasts: https://podcasts.google.com/feed/aHR0cHM6Ly9mZWVkcy5jYXB0aXZhdGUuZm0vYm9hcmRnYW1lYmluZ2U= Apple Podcasts: https://podcasts.apple.com/ca/podcast/board-game-binge/id1522623033 Visit Our Websites:  Board Game Binge: https://boardgamebinge.com/ Tin Robot Games: https://tinrobotgames.com Elixir Board Games: https://www.elixirboardgames.com/our-games

    33 min

Ratings & Reviews

3.7
out of 5
3 Ratings

About

Do you love board games? I do! But do you ever wonder what goes on behind the scenes? How do meet-up groups get organized? What is the difference between a successful and an unsuccessful Kickstarter campaign? How do publishers get their games to market? How are people reaching their market in an ever more competitive market? What type of social media personalities are springing up in support of this industry? James interviews experts from across the industry and takes a peak under the hood in his quest to understand this far reaching community. Each episode is bite-sized, clocking in around 30 minutes, so you can take nibbles, or binge several episodes at once.

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