In this audio log, I unpack the latest milestones and missteps in developing our 2D side-scrolling strategy game. From refining core mechanics after the last playtest to the excitement of onboarding a composer, there’s plenty of progress to celebrate.
But it’s not all good news. I talk candidly about hitting a creative wall, grappling with the game’s bigger-picture direction, and lack of publisher interest. It’s a raw look at what it’s like to keep going when your energy’s running low, and the finish line feels further away than ever.
https://linktr.ee/monoblokstudio
Información
- Programa
- FrecuenciaCada dos semanas
- Publicado16 de diciembre de 2024, 9:51 a.m. UTC
- Duración15 min
- ClasificaciónApto