49 Min.

Ambient Occlusion Ray Tracing for Global Illumination

    • Technologie

Lecture 25 discusses ambient occlusion, precomputed radiance transfer, spherical harmonics, and computing the coefficients of the spherical harmonics series by ray tracing. (At 24:24 minutes, the relation should read z^2 = 1 - x^2 - y^2, not z^2 = 1 - x^2 + y^2.)

Lecture 25 discusses ambient occlusion, precomputed radiance transfer, spherical harmonics, and computing the coefficients of the spherical harmonics series by ray tracing. (At 24:24 minutes, the relation should read z^2 = 1 - x^2 - y^2, not z^2 = 1 - x^2 + y^2.)

49 Min.

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