Hell is Us Interview - Creating Language to Envision Something New

The Easy Allies Podcast

We chat with Creative Director Jonathan Jacques-Belletête about his transition from Eidos Montreal to Rogue Factor, and the creative decisions behind not just Hell is Us, but how they're rethinking better ways to work on video games.


Also be sure to check out our hands-on preview for Hell is Us:
https://www.youtube.com/watch?v=3T58VnYMkg0

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