What makes a good Double-A game? You know, the games that might not have had the biggest budgets or the best marketing, but which still made your life a bit brighter with their gimmicks and sense of simple fun. We've been looking at Double-A games over the last few months with our new-ish feature series, and we wanted to delve into more about what makes a Double-A tick, the things that exclude a game from becoming Double-A, and also the next logical question - is there such a thing as Single-A? Join features editor Christian Donlan, guides editor Matthew Reynolds (twitter.com/Crazyreyn) and Metabomb's Ed Thorn (twitter.com/FromEdward) on the podcast as we discuss what makes Double-A so special. And, once you're done, you can read our on-going archive of Double-A Team features here: https://www.eurogamer.net/archive/double-a-team
Information
- Show
- Published22 January 2020 at 12:04 UTC
- Length38 min
- RatingExplicit