299 episodes

The Good Friends of Jackson Elias is an irregular podcast devoted to the Call of Cthulhu roleplaying game, horror movies and horror gaming in general. It is hosted by Paul Fricker, Matthew Sanderson and Scott Dorward, three freelance writers who have worked on the new edition of Call of Cthulhu and other horror roleplaying games.



Episodes are usually built around a particular theme, always centred on our shared love of all things dark and horrifying.

The Good Friends of Jackson Elias Paul Fricker, Matthew Sanderson and Scott Dorward

    • Leisure
    • 4.9 • 80 Ratings

The Good Friends of Jackson Elias is an irregular podcast devoted to the Call of Cthulhu roleplaying game, horror movies and horror gaming in general. It is hosted by Paul Fricker, Matthew Sanderson and Scott Dorward, three freelance writers who have worked on the new edition of Call of Cthulhu and other horror roleplaying games.



Episodes are usually built around a particular theme, always centred on our shared love of all things dark and horrifying.

    Non-Human Characters in Call of Cthulhu

    Non-Human Characters in Call of Cthulhu

    We’re back and we’re doubting our humanity. It’s easily enough done. Whether it’s these gill slits on our necks, that pervasive smell of death surrounding us, or just the weird way our shadow shifts and twists, there’s always been something a little off. Normally, that doesn’t cause any problems beyond the usual revulsion. It does make us wonder, however, whether we’re really protagonist material. Is a background role the best a non-human character can hope for in this game, or it is finally our time to shine as investigators?







    Main Topic: Non-Human Characters in Call of Cthulhu







    There are plenty of creatures in the Cthulhu Mythos that resemble humans, both in appearance and intelligence. While it’s easy to categorise them as monsters, we explore how to present them as fully formed characters. Normally, their role would be as an antagonist, but the Mythos is more ambiguous and nuanced than that. Some of your best friends might be ghouls!







    And, of course, Lovecraft’s protagonists often discovered that they weren’t quite as human as they’d believed. Why shouldn’t the same be true in Call of Cthulhu? What are some of the considerations of having non-human characters as investigators in your game?







    Links







    Things we mention in this episode include:









    * D&D







    * “The Shadow Over Innsmouth” by HP Lovecraft







    * “Pickman’s Model” by HP Lovecraft







    * The Dream-Quest of Unknown Kadath by HP Lovecraft







    * “The Outsider” by HP Lovecraft







    * At the Mountains of Madness by HP Lovecraft







    * “Nyarlathotep” by HP Lovecraft







    * “The Whisperer in Darkness” by HP Lovecraft







    * “Fat Face” by Michael Shea







    * “The Shadow Out of Time” by HP Lovecraft

















    * Possession in Call of Cthulhu







    * Ghosts in Call of Cthulhu







    * Cloverfield (2008)







    * Ain’t Slayed Nobody







    * Invasion of the Body Snatchers (195...

    Media Catch-Up – Books

    Media Catch-Up – Books

    We’re back and we’re catching up with our reading again. Specifically, in this episode, we seem to be reading in bed. You’d think that such a common pastime wouldn’t merit much discussion, yet somehow we manage to derail our conversation about the actual books with opinions about the best positions in which to read them. It’s like the Kama Sutra, only with more papercuts.







    Main Topic: Media Catch-Up – Books







    Once again, we’re talking about books we’ve been reading recently, discussing how they’ve inspired us, or maybe just given us nightmares. There’s quite a range this time, and more digressions than usual, but you should still come away with a few solid recommendations.







    Links







    Things we mention in this episode include:















    * Thomas Tessier







    * Finishing Touches by Thomas Tessier







    * Valancourt Books







    * Alison Rumfitt







    * Tell Me I’m Worthless by Alison Rumfitt







    * Gawker interview with Alison Rumfitt







    * Toni Erdmann (2016)







    * Lily Cade controversy







    * The Haunting of Hill House by Shirley Jackson







    * Brainwyrms by Alison Rumfitt

















    * The Cellar by Richard Laymon







    * Ellery Queen Mystery Magazine







    * Winchester Mystery House







    * Hearst Castle







    * Animal House (1979)







    * The Beast House by Richard Laymon







    * The Midnight Tour by Richard Laymon







    * Friday Night in Beast House by Richard Laymon







    * “The Fall of the House of Usher” by Edgar Allen Poe







    * The Woods Are Dark by Richard Laymon







    * The King of Elfland’s Daughter...

    Possession in Call of Cthulhu

    Possession in Call of Cthulhu

    We’re back and we’re under the influence. Sure, the alien entity taking up residence in our heads may not technically be a demon, but that feels like an academic distinction right now. It’s little comfort to learn that the thing messing with your thoughts is a giant insect from another planet or a discorporate consciousness from the primordial past. If it walks like a demon and quacks like a demon, we’re happy to call it a badly mangled metaphor. Possession in Call of Cthulhu is a messy business, leading to madness and terror, and not even innocent clichés are safe.







    Main Topic: Possession in Call of Cthulhu







    Following last episode’s discussion of Late Night With the Devil, we thought we’d look at the role of possession in Call of Cthulhu. While there may not be any literal demons in the Cthulhu Mythos, that doesn’t mean there’s no possession. Between Yithians, shan, deathless sorcerers, and whatever horrors you create for your own games, there are plenty of entities that can take over a human host and drive them to do weird or horrible things.







    But how do we handle all this in our games? Can having their investigator possessed be a fun experience for players? Is possession an all-or-nothing deal? And what inspiration can we take from horror media?







    Links







    Things we mention in this episode include:









    * Mind Control







    * Late Night With the Devil







    * Ghosts







    * The Exorcist (1973)







    * Come Closer by Sara Gran







    * Deadlands







    * Discussion of werewolves in R’lyeh Roulette IV







    * The Devils of Loudun by Aldous Huxley







    * The Devils (1971)







    * Urbaine Grandier







    * Miracle of the Gadarene swine







    * Michael Taylor murder case







    * “The Shadow Out of Time” by HP Lovecraft







    * “The Thing on the Doorstep” by HP Lovecraft







    * The Private Life of Elder Things







    * Winter Tide by Ruthanna Emrys

    Late Night With the Devil

    Late Night With the Devil

    We’re back and we’re dabbling with dark forces. If Late Night With the Devil has taught us anything, it’s that achieving fame and fortune is just a matter of striking the right bargains. Sure, that’s probably not the message the filmmakers intended, but it’s the one we’ve chosen to take. Now all we have to do is look around the woods for that sinister owl man and then hope we can explain podcasting to him.













    Main Topic: Late Night With the Devil







    Join us as we tune in our trusty old 14-inch TV set and stay up past our bedtime to watch Late Night With the Devil. This is a 2023 Australian horror film by the Cairnes brothers that perfectly captures the weirdness of both 1970s television and the era’s obsession with the occult. It’s also a rare horror film that all three of us enjoyed, albeit with some reservations.







    As ever, we pick through the film in detail, looking for possible inspiration for our games. Be warned that we will spoil the hell out of it.













    Links







    Things we mention in this episode include:









    * 100 Bloody Acres (2012) review







    * Scare Campaign (2016)







    * Ghostwatch (1992)







    * Horror mockumentaries







    * WNUF Halloween Special (2013)







    * Generative AI controversy surrounding Late Night With the Devil







    * 1970s occult revival







    * Bohemian Grove







    * Them: Adventures With Extremists by Jon Ronson







    * Alex Jones







    * Brain Blaze YouTube channel

















    * Sweeps week







    * Victorian Spiritualism







    * James Randi







    * CSICOP







    * Identifying blood in vomit

    Special: Strength Drain and Recovery With Frank Delventhal

    Special: Strength Drain and Recovery With Frank Delventhal

    In our recent episode on injury and disease in Call of Cthulhu, we mentioned the strength drain ability of Dark Young. Good friend of the Good Friends Frank Delventhal, AKA Strongman Frank, got it touch with some ideas about how strength drains might actually work and what streps an investigator could take to recover from them. Paul arranged a conversation to explore these ideas, which we recorded for this special.







    As his moniker suggests, Frank has performed as a strongman for many years. He has supplemented his practical experience of building up strength with reading about the science behind it. The discussion covers everything from different types of cellular damage to the psychology of strength training, offering ideas about how this could be used in gaming. We hope you find it as interesting as we did!











    Frank demonstrates why the Dark Young fear him







    Links







    Things we mention in this episode include:









    * Injury and Disease in Call of Cthulhu







    * Dark Young







    * Adenosine triphosphate (ATP)







    * Dopamine







    * Mitochondria







    * Shub-Niggurath







    * Muscle fibres







    * Robert Nejedly







    * Anabolic steroids







    * Great NPCs of History: Serge Voronoff







    * Pulp Cthulhu







    * “The Call of Cthulhu” by HP Lovecraft







    * Hamburg Kettlebell Club







    * Strongman Frank on TikTok













    Frank shows us how he’d make short work of the Necronomicon

    Injury and Disease in Call of Cthulhu

    Injury and Disease in Call of Cthulhu

    We’re back and we’re damaged. Send help.







    Main Topic: Injury and Disease in Call of Cthulhu







    This episode, we’re looking at how injury, disease, poisons, and other physical hazards work in Call of Cthulhu.







    Being an investigator is fraught with hazards. While we’ve discussed sanity a few times, we’ve never really got into more corporeal damage before. We discuss how the game mechanics handle physical harm, some options for portraying it narratively, and some of the different ways in which an investigator can get hurt in the first place. As ever, we throw in a few ideas about how we handle these things in our own games, and what plot hooks dealing with serious physical harm might present.







    Links







    Things we mention in this episode include:









    * Sanity in Call of Cthulhu







    * DEATH







    * D&D







    * Pulp Cthulhu







    * Ain’t Slayed Nobody







    * World War Cthulhu: London







    * Into the Darkness







    * Runequest







    * The Two-Headed Serpent







    * The Thing (1982)







    * Buffy the Vampire Slayer







    * Supernatural







    * How We Roll







    * DOA (1950)







    * Delusions in Call of Cthulhu







    * Abhoth







    * Azathoth







    * Edge of Darkness







    * Children of Atom from Fallout 4







    * Dark Young







    * Shriving







    * Level drain







    * a href="https://www.questportal.

    • 1 hr 1 min

Customer Reviews

4.9 out of 5
80 Ratings

80 Ratings

TheRealRaindog ,

Strangely eclectic for such specific subject matter.

Have just spent the last few months catching up with 10 years of podcasts and never once felt that I was done with Horror/Lovecraft. Has inspired me to go back to playing CoC again for the first time in 30 years. Running my first game next week and feeling confident after the advice and info I now have.

NatManBurgess ,

Good Friends indeed

I have been listening to this podcast now for over a year and I am now in 2017.. the accessibility of this podcast is something else, when I’m running a game I know that GFoJE would of covered any questions I may have and if not they soon will..

This podcast has gotten me through some tough times especially during the pandemic as I work for the NHS as an acute mental health support worker! I’m currently on the Storytelling collection course so watch out Scott, Matt and Paul!

Sending lots of sanity
Discord: NatMan

thermalsatsuma ,

Cthulhu and much more

Although this is billed as a gaming podcast, it covers a broad range of subjects, including in depth discussion of the works of HP Lovecraft, horror films (both classic and obscure) and a recent run of episodes looking at cults and conspiracy theories in an informative and entertaining way. The three hosts are clearly long term friends with a great rapport that comes over in the podcast.

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