38 集

A show about tabletop RPG design. Each episode we bring you a single mechanic and break it down as deep as we possibly can. Co-hosted by Sam Dunnewold and a rotating roster of designers.

diceexploder.com

Dice Exploder Sam Dunnewold

    • 文藝

A show about tabletop RPG design. Each episode we bring you a single mechanic and break it down as deep as we possibly can. Co-hosted by Sam Dunnewold and a rotating roster of designers.

diceexploder.com

    Everyone Adds a Detail (Stewpot) with Lee Conrads

    Everyone Adds a Detail (Stewpot) with Lee Conrads

    Transcript

    What if your D&D adventuring party settled down and opened a tavern, and the vibes went from dragon murderers to Bob’s Burgers? That's my pitch for Stewpot: Tales from a Fantasy Tavern, one of my favorite RPGs. It's currently on Backerkit, and you should check it out.

    This week I'm talking about a super simple unnamed mechanic from Stewpot, and presumably other games before it, that's inspired much of my own work: everyone goes around and adds a detail about the scene at hand or whatever we're talking about. Simple but effective.

    I think of this mechanic, and Stewpot generally, as especially welcoming to people new to the hobby. And so I brought on my favorite new to the hobby person: Lee Conrads, acclaimed theater director (there's a lot of theater and audience theory in this one) and also my spouse. It's a very special episode.

    Further Reading:

    The Stewpot backerkit campaign

    Circle X theater company

    Great Reckonings in Little Rooms

    Comedy Book by Jesse David Fox

    Socials

    Sam on Bluesky and itch.

    The Dice Exploder blog is at diceexploder.com

    Our logo was designed by sporgory, and our theme song is Sunset Bridge by Purely Grey.

    Join the Dice Exploder Discord to talk about the show!

    • 46 分鐘
    Playlists (Ribbon Drive) with Takuma Okada

    Playlists (Ribbon Drive) with Takuma Okada

    Transcript

    Is sharing music with your friends an RPG? It sure is when you're playing Avery Alder's game Ribbon Drive. Takuma Okada, the designer of Stewpot: Tales from a Fantasy Tavern (⁠on Backerkit right now⁠), joins me this week to talk about music, contemplation, and unconventional ways to inspire players.

    Further Reading:

    ⁠Ribbon Drive⁠

    ⁠Spindlewheel⁠

    Everything Is Illuminated, the book and film

    ⁠Ten Candles⁠

    ⁠Dread⁠

    ⁠Star Crossed⁠

    ⁠Our Radios Are Dying⁠

    ⁠Void 1680 AM⁠

    Sam’s ⁠playlist⁠ from playing Ribbon Drive

    ⁠The Awards⁠ website

    ⁠The Awards interview on Yes Indie'd⁠

    Socials

    Takuma on Twitter and Bluesky.

    Sam on ⁠Bluesky⁠ and ⁠itch⁠.

    The Dice Exploder blog is at ⁠diceexploder.com⁠

    Our logo was designed by ⁠sporgory⁠, and our theme song is Sunset Bridge by Purely Grey.

    Join the ⁠Dice Exploder Discord⁠ to talk

    • 39 分鐘
    Fan Mail (Primetime Adventures) with Meguey Baker

    Fan Mail (Primetime Adventures) with Meguey Baker

    Transcripts are available at diceexploder.com

    People talk a lot about how and whether RPGs emulate TV and movies, but this week cohost Meguey Baker (Apocalypse World, Under Hollow Hills) brings in a game that takes that sentiment to a compelling meta level. Fan Mail, from Primetime Adventures by Matt Wilson, is the core of the game's key metaphor: that players are simultaneously writers of a TV show, fans watching that show, and the characters portrayed on screen. We talk about the storygame scene in the early 2000s, how Primetime Adventures has influenced Meg's work, and how different this mechanic can feel in a one shot vs a full campaign.

    This game feels like a classic. I wish I'd known about it ten years ago.

    Further Reading:

    Primetime Adventures by Matt Wilson

    The Revolution Was Televised by Alan Sepinwall

    Inspecters by Jared Sorensen

    A Thousand and One Nights by Meguey Baker

    Ritual in Game Design by Meguey Baker

    Meguey & Vincent’s new game Under Hollow Hills

    Socials

    Meg on Twitter and Bluesky.

    The Baker family blog and games.

    Sam on Bluesky and itch.

    The Dice Exploder blog is at diceexploder.com

    Our logo was designed by sporgory, and our theme song is Sunset Bridge by Purely Grey.

    Join the Dice Exploder Discord to talk about the show!

    • 39 分鐘
    Playbooks and Communication with Moe Poplar

    Playbooks and Communication with Moe Poplar

    Transcript

    What's the deal with Playbooks? That's a question that's way too big for one episode. But Moe Poplar, of the RPG Academy podcast Show & Tell, had a very particular effect of playbooks that he wanted to talk about on the show today: how playbook choice can be a line of communication between players, GM, and designer.

    This is one of those episodes that's as much play advice as it is about design. I should do more of those.

    Further Reading:

    Monster of the Week

    Blades in the Dark

    Socials

    Moe’s website, including his games.

    Moe’s podcast via The RPG Academy, Show & Tell

    Sam on Bluesky and itch.

    The Dice Exploder blog is at diceexploder.com

    Our logo was designed by sporgory, and our theme song is Sunset Bridge by Purely Grey.Join the Dice Exploder Discord to talk about the show!

    • 41 分鐘
    Exploding Dice with Mikey Hamm

    Exploding Dice with Mikey Hamm

    Transcript

    This week, now that the part of season 3 that was funded by Kickstarter is over, I’ve got a treat for you: the backers-only bonus episode with Mikey Hamm, designer of Slugblaster. You didn’t think I was gonna just hold on to an episode this good forever, did you? It’s the show’s namesake mechanic!

    Mikey is currently Kickstarting Two-Hand Path, a solo game roll-and-write dungeon crawler. Check it out.

    While I thought this episode would be a big of a goof about a goofy mechanic (and it is), it also brought out some of the most thoughtful thoughts on deploying mechanics with precision and purpose that I’ve had on the show yet. Also, we had a blast.

    A slug blast.

    List of Games with Exploding Dice

    Middle Earth Roleplaying Game

    Shadowrun

    Earthdawn

    Luck of Legends

    The Burning Wheel

    7th Sea

    Heart (Deep Apiarist class)

    Renegade Racers

    Kids on Bikes

    Armello

    Socials

    Back Two-Hand Path and buy Slugblaster now!

    Mikey on Bluesky.

    Sam on Bluesky and itch.

    The Dice Exploder blog is at diceexploder.com

    Our logo was designed by sporgory, and our theme song is Sunset Bridge by Purely Grey.

    Join the Dice Exploder Discord to talk about the show!

    • 50 分鐘
    Innovation in Game Design with James Wallis

    Innovation in Game Design with James Wallis

    Transcript

    This week's cohost is James Wallis, cohost of the Ludonarrative Dissidents podcast, a show a lot like this one that's Kickstarting their third season now, and designer of one of the first story games: The Extraordinary Adventures of Baron Munchausen.

    Today we're breaking format: instead of talking about one game mechanic, James brought in the concept of innovation in game design. What does it look like, is it important, and how can we do more of it?

    The show notes for this one are friggin packed.

    Further Reading:

    Ludonarrative Dissidents podcast and season 3 Kickstarter

    The Extraordinary Adventures of Baron Munchausen and on Wikipedia

    Nordic Larp book by Jaakko Stenros and Markus Montola

    Nordic Larp wiki

    Fairweather Manor, the Downton Abbey larp

    The Diana Jones award

    Dominion, the deckbuilder board game by Donald X. Vaccarino

    Blades in the Dark by John Harper

    My blog post Calvinballing a Whole Campaign

    Star Crossed by Alex Roberts

    Dread by Epidiah Ravachol

    Apocalypse World by Meguey and Vincent Baker

    The Beast by Naked Female Giant

    The Crew by Thomas Sing

    Thousand Year Old Vampire by Tim Hutchings

    Bluebeard’s Bride by Marissa Kelly, Whitney Beltrán, and Sarah Doom

    The Well Played Game by Bernie de Koven

    Socials

    James Wallis on Bluesky and dice.camp.

    Sam on Bluesky and itch.

    The Dice Exploder blog is at diceexploder.com

    Our logo was designed by sporgory, and our theme song is Sunset Bridge by Purely Grey.

    Join the Dice Exploder Discord to talk about the show!

    • 37 分鐘

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