In episode 84 of Game Design Unboxed: Inspiration to Publication we talk with Glenn Cotter about his design Mischief, formerly Fickle. Learn how he got the game signed and printed first with Bard Games. Then what happened when he received the rights back and got the game re-signed with Smirk & Dagger as Mischief. Listen as he talks through the design changes made in between printings. How the initial bones of the game stayed the same while player count, fairy cards, illustrations and other pieces were tweaked through development.
Featuring:
Glenn Cotter - Guest
Danielle Reynolds - Host
Information
- Show
- FrequencyTwice monthly
- Published5 March 2024 at 05:00 UTC
- Length39 min
- Season4
- Episode84
- RatingClean