265. How do Playtika and Wooga nail their Live Ops strategies?

Deconstructor of Fun

How do Playtika and Wooga nail their Live Ops strategies? What does GameRefinery say you’re missing?

In this episode, Nadav Moshes (Product & Market Insights Lead at Playtika), Maxime Graux (Head of Product Management at Wooga), and Erno Kiiski (Chief Game Analyst at GameRefinery) sit down with our very own Jen Donahoe to dissect the art and science of Live Ops.

From mobile to PC/console gaming, we break down the latest trends driving social, engagement, and monetization events. Discover how understanding player motivations is the key to creating better events and why a holistic event framework is critical to your Live Ops success.

We dive into practical strategies around segmentation, iteration, and gamified offers to level up engagement and boost your monetization. Whether you’re building your Live Ops muscle or refining your existing strategy, this episode is packed with actionable insights for every game developer.

01:05 Meet the Experts: Nadav, Max, and Erno

07:36 Social LiveOps: Trends and Examples

12:31 Monopoly Go's Collaborative and Competitive Events

15:02 June's Journey: Social Features and Player Motivations

25:11 Engagement LiveOps: Long-Term and Short-Term Events

33:07 The Importance of Long-Term Engagement

36:40 Short-Term Collection Mechanics

38:15 Multi-Stage Mission Events

43:19 Advanced Segmentation in LiveOps

49:54 Challenges in Testing and Iteration

51:19 Monetization Strategies and Bundle Offers

01:01:50 Final Thoughts and Key Takeaways

露骨な表現を含むエピソードを聴くには、サインインしてください。

この番組の最新情報をチェック

サインインまたは登録して番組をフォローし、エピソードを保存し、最新のアップデートを入手しましょう。

国または地域を選択

アフリカ、中東、インド

アジア太平洋

ヨーロッパ

ラテンアメリカ、カリブ海地域

米国およびカナダ