Behind Bluey Joe Brumm
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- キッズ/ファミリー
Ever wondered how an episode of Bluey, the #1 Australian children's TV show, is made? Join Bluey creator and showrunner Joe Brumm and members of the design, animation, and production team as they talk shop about what goes into making the global phenomena.
Behind Bluey is a rare opportunity for super fans, parents/carers, and screen professionals to hear directly from some of the key Bluey creatives. They share warts-and-all stories of the screen craft and how they make each episode super special.
Each podcast episode is full of spoilers, so make sure to check the TV episode before pressing play.
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Cricket
Cricket is a real gentlemen's game...
This episode encapsulates the teamwork, collaboration and care that goes into making an episode of Bluey. Thanks so much for listening to season 1 of Behind Bluey. -
Slide
Something that comes up surprisingly often with kids is 'should you kill bugs or not'...
Joe discusses capturing a favourite Aussie backyard past time and how vocal talent can help guide a Bluey script.Rich, Trudi and Claire share the beauty of designing and animating for two worlds in one story, and the role VFX played in bringing Slide to life. Joff gives a window into an unexpected Bluey critter motif, and Dan dives into creating the complicated soundscape of a watery, buggy adventure. -
TV Shop
Pour one out for the episode that could have been...
Joe shares the original inspiration for TV Shop, why the setting changed and the magic of being in a child-like state. Beth, Rich and Costa discuss the logistical mountain that art direction and animation had to climb to execute the episode. And Rhi goes into why there's no opportunity to rest on your laurels when making a Bluey episode. -
Wild Girls
Indy's in charge of Indy...
Joe discusses the familiar ground of friendship triangles and the power-struggles inherent in kids games. Rich, Trudi and Claire transport us to a forest with texture and wonder, and share their favourite moment of a character who's out standing in their field. Joff explores the musical themes of two worlds and examines the balancing act of not making one seem better than the other. -
Dragon
The biggest dragons guard the biggest treasure..
Joe draws on the formative experiences he had drawing as a child, and share's how the biggest dragon you face when drawing is feeling like you're not good enough but still pushing through. Rich, Beth and Costa reflect on a mammoth episode that pushed art and animation into new worlds. Rhi shares how production adapted to support the challenges of a longer, more complex episode, and Dan discusses his sound design process and what it's like collaborating with his brother. -
Show and Tell
Even amongst all the hard work and effort we can still have those little moments of fun...
Joe discusses how showing and not telling often sounds easier than it actually is, whether it's setting an example for the kids in real life or writing a script. Rich, Costa and Beth share how car shots are a real challenge for design and animation, and the wealth of Easter eggs hidden throughout the episode. Then Rhi examines how more straightforward episodes can be a real breath of fresh air during an intense production timeline.