Designing Classic RPGs in 2021 w/ Something Classic (Quartet, Shadows of Adam)
Quartet's Kickstarter: https://www.kickstarter.com/projects/somethingclassic/quartet-0
Something Classic Twitter: https://twitter.com/SomethingClassc
Reverse Design Books: http://thegamedesignforum.com/books/books.html
Our Media Partner - https://www.rpgfan.com/
0:54 - Introducing Something Classic Developers
07:27 - Quartet's Kickstarter
19:11 - Developer Burnout / Learning from Mistakes
23:27 - RPGs that Inspired Quartet
28:20 - Quartet Demo Discussion - Start
30:20 - Worldbuilding & Story in Quartet
47:18 - Design Philosophy of Quartet's Characters
53:56 - Class Based Battle System
01:00:17 - Challenges of Coding Quartet
01:12:10 - Composing RPG Music
01:15:32 - Quartet's Narrative Tone
01:23:45 - Quartet's Release Window
01:27:51 - Most important element of an RPG
01:35:42 - Small Team Size in RPG Development
01:39:20 - Lessons Learned from Shadows of Adam
01:44:28 - Advice for New Game Developers
01:54:38 - 90s Dev Struggles Similar to Today?
01:59:41 - Closing out episode
情報
- 番組
- 配信日2021年9月7日 22:00 UTC
- 長さ2時間3分
- 制限指定不適切な内容を含まない