Video Game Narrative Design and Writing Science Fantasy Novels with Carrie Patel (Part 2)

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This week Federico and John conclude their conversation with video game narrative designer and novelist Carrie Patel. In this installment, we cover where Patel finds inspiration, planning a novel, her writing process, the benefits of having a publisher, balancing writing and a full-time job, and more.

This episode is sponsored by:

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Links and Show Notes

  • Carrie Patel
    • Website
  • Narrative Design Work at Obsidian Entertainment
    • Pillars of Eternity
    • Pillars of Eternity II: Deadfire
    • The Outer Worlds
      • E3 Gameplay Trailer
  • Author of the Recoletta trilogy published by Angry Robot:
    • The Buried Life
    • Cities and Thrones
    • The Song of the Dead
  • Recoleta Cemetery, Buenos Aires, Argentina, the setting that inspired the Recolatta trilogy:
  • Social Media
    * Twitter
    * Goodreads

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