Victory Pointers

Victory Pointers Team
Victory Pointers Podcast

A podcast about creating games everywhere. We look at what it's like to design games in different regions of the world, with a focus on tabletop games. An Action Points Podcast production.

  1. 16/11/2016

    Victory Pointers 017 - PAX Aus 2016 Interviews

    We were at PAX Aus 2016 and had a chat with some local creators about their projects, with the organizers behind the TGDA, and chat about connecting with the local RPG design community. Kim Brebach – @secretbasegames / Good Games Publishing Aaron Lim - @ehronlime / theactionpointspodcast.com Sye Robertson - @syelon / syelon.com   Feel free to send us any feedback or questions for the show at mail@theactionpointspodcast.com (for now). You can also follow us on Twitter as @victorypointers. What we talked about 1:22 - Interview with Allan "Chesh" Chesher of Kingdom of Aer: Kingmaker 7:29 - Interview with Alex Wynnter and Wesley Lamont from Tabletop Game Designers Australia 23:30 - Interview with Sam Appleby of Final War from Games Lab 31:01 - Interview with Michael "Barantas" McIntyre, designer of the Hand of Fate board game and Sugoi Bento 48:22 - Interview with Steve Dee of Tin Star Games   Links to what we talked about Kingdom of Aer: Kingmaker Tabletop Game Designers Australia Tabletop DevCon 2016 Dice Hard (check out the episode I was on here, where we made games based on Scott Pilgrim vs. The World) Final War Hand of Fate, and Hand of Fate 2 Rule & Make and Defiant Development announced the Hand of Fate board game Rule & Make and Table Tyrant Games announce partnership Penny Arcade The Game: Gamers vs. Evil Barantas Games Tin Star Games D-constructions Wild Cards Roleplaying Game Designers of Australia   Games we mentioned Nippon Thornwatch Phoenix: Dawn Command Marrying Mr. Darcy Sheriff of Nottingham Fiasco Fragged Empire Crucible     Music: Something Small (Instrumental) by Minden is licensed under a Attribution-NonCommercial 3.0 International License. Based on a work at h

    1h 4m
  2. 02/09/2016

    Victory Pointers 016 - GenCon 2016 with Sean Carroll

    We are joined by Sean Carroll of 93 Made Games to chat about Gen Con 2016 from the perspective of a publisher attending for the first time. Sean Carroll - @93MadeGames / 93 Made Games Kim Brebach – @secretbasegames / Good Games Publishing Aaron Lim - @ehronlime / theactionpointspodcast.com Sye Robertson - @syelon / syelon.com   Feel free to send us any feedback or questions for the show at mail@theactionpointspodcast.com (for now). You can also follow us on Twitter as @victorypointers. What we talked about 0:44 - Introducing Sean Carroll of 93 Made Games 2:20 - The power and beauty of spreadsheets in designing games 10:30 - How UI design affects how people play games 12:05 - Considering emotional highlights in balancing games 14:10 - The Kickstarter for Unfair just launched after GenCon 15:05 - Learnings from running Kickstarters: You can't please everyone all the time and maintaining communication 17:50 - What is a "murder board", and why should you have one? 21:40 - Exhibiting games is difficult 23:45 - The importance of taking time off 28:58 - GenCon 2016, first time experience at the convention as publishers 41:32 - Response from American audience to smaller publishers 44:50 - Giant versions of games 51:10 - Getting help with local demos through Envoy and the Indie Game Alliance 55:05 - Meetings happening around GenCon Links to what we talked about Gen Con Paperize Unfair on Kickstarter Good Games Publishing and CMON announce strategic relationship Grail Games Thylacine Games Man vs. Meeple The Envoy Program The Indie Game Alliance   Games we mentioned Viewpoint Unfair Bamboleo   Music: Something Small (Instrumental) by Minden is licensed under a Attribution-NonCommercial 3.0 International License. Based on a work at http://needledrop.co

    1h 3m
  3. 12/07/2016

    Victory Pointers 015 - Designing and Publishing with David Harding and Phil Walker-Harding

    We are joined by guests Phil Walker-Harding and David Harding (in a rare back-to-back appearance) to chat about their different paths taken in designing and publishing games, getting your foot in the door with publishers, game design competitions, theme in games, and second editions of games. Phil Walker-Harding - @AdventurelandG David Harding - @grailgames / Grail Games Kim Brebach – @secretbasegames / Good Games Publishing Aaron Lim - @ehronlime / theactionpointspodcast.com Sye Robertson - @syelon / syelon.com Feel free to send us any feedback or questions for the show at mail@theactionpointspodcast.com (for now). You can also follow us on Twitter as @victorypointers. What we talked about 2:58 - How did you start designing? 14:30 - How did crowdfunding platforms impact your experience designing and publishing games? 17:38 - Getting your name out there at the start 19:27 - Setting a design goal based on a publisher's catalogue/style 21:00 - Breaking in and pitching to publishers 26:20 - Advice for budding designers wanting to get published - getting your name out  there and submitting to design competitions 32:22 - The Grail Games approach to Kickstarter, and going beyond crowdfunding 40:37 - Factoring in production costs in designing games 42:26 - Changing themes/settings for games, collaboration between publishers and designers 53:45 - Seeing games being published after a long time 55:15 - Second editions of games 1:02:25 - The 2016 Spiel des Jahres nomination for Imhotep and the impact of a nomination 1:10:15 - What's it like working with Reiner Knizia? 1:14:55 - The best game(s) Phil thinks he's designed so far Links to what we talked about Our previous interview with Phil on the Action Points Podcast Spiel des Jahres 2016 Nominees Games we mentioned Elevenses Sushi Go! The Mad Magazine Game Test Match Park and Shop Cacao Imhotep Archaeology, Archaeology: The Card Game and Archaeology: The New Expedition Pirates of the Spanish Main: Shuffling the Deck Automania Through the Ages: A Story of Civilization and Through the Ages: A New Story of Civilization 51st State and 51st State: Master Set Codenames Medici Sushi Go Party! Music: Something Small (Instrumental) by Minden is licensed under a Attribution-NonCommercial 3.0 International License. Based on a work at http://needledrop.co

    1h 19m
  4. 27/06/2016

    Victory Pointers 014 - BorderCon with Joel Finch and David Harding

    We were just in Albury for BorderCon, an annual board game convention that attracts plenty of board gamers from the surrounding states.  While we were there, we caught up with fellow game designers/publishers Joel Finch and David Harding to chat about what they've been up to.  We also talk about games that we played at the con, setting up consecutive playtests and other conventions coming up where you might find us. Joel Finch - joelfinch on BGG / Unfair David Harding - @grailgames / Grail Games Kim Brebach – @secretbasegames / Good Games Publishing Aaron Lim - @ehronlime / theactionpointspodcast.com Sye Robertson - @syelon / syelon.com What we talked about 1:14 - Chatting with Sye about BorderCon and games we played there 10:38 - How the presentation of a game affects the expectations of the game length/weight 14:03 - Interview with Joel Finch, designer of Unfair 23:00 - Interview with David Harding, game designer and publisher at Grail Games 24:45 - Upcoming games from Grail Games 44:48 - Three types of playtesters, and playtesting consecutive games 55:00 - Promotional cards for playtesters 56:55 - Upcoming conventions Links to what we talked about Spiel des Jahres 2016 Nominees The Obligatory $1 Pledge Level Board Game Cheapass Games Gen Con 2016 LFG 2016 at Bankstown PAX Aus 2016 The Lamont Brothers of Fragor Games PandaCon, July 1-3 2016 ConCentric Games Games we mentioned Between Two Cities Monarch Karuba Imhotep Grand Austria Hotel Tiny Epic Galaxies Unfair The Gallerist Paperback Elevenses Medici Medici: The Card Game Rome: Imperium Guns & Steel: Renaissance Cat Box Circus Flohcati Elevenses for One + Bowling Solitaire One Zero One IKI Cuisine a la Card Pictomania Mombasa Matcha Isle of Skye: From Chieftain to King COGZ Music: Something Small (Instrumental) by Minden is licensed under a Attribution-NonCommercial 3.0 International License. Based on a work at http://needledrop.co

    1h 1m
  5. 09/06/2016

    Victory Pointers 013 - Designing Experiences and Tabletopia Playtesting with Philip duBarry

    We are joined by consummate game designer, Philip duBarry to talk about designing games around experiences, working with intellectual property, getting games published in the era of Kickstarter, playtesting on Tabletopia, and designing with kids. We also chat about searching out uncommon themes, editing content as part of game design, and what happens when someone else makes the game you were also designing. Philip duBarry - @pdubarry / Phantasio Games Kim Brebach – @secretbasegames / secretbasegames.com Aaron Lim - @ehronlime / theactionpointspodcast.com Sye Robertson - @syelon / syelon.com What we talked about 2:01 - Variants in games and publisher changes 4:05 - Looking out for uncommon game themes 10:08 - Getting into the thought processes behind Codenames 13:23 - Epic failure moments in games 14:24 - Editing content for games 20:26 - Letting go of game designs when someone else designs a similar game 25:18 - Inspirations and sources of ideas for games 28:23 - Graphic design for Spirits of the Rice Paddy 30:19 - How do you design for a specific game experience? 35:09 - Designing games within existing settings and intellectual properties 40:30 - Designing and publishing games in the era of Kickstarter 45:20 - Do considerations for stretch goals influence game design? 47:51 - Have game contracts changed with considerations for Kickstarter? 49:00 - Black Orchestra, using pre-orders vs crowdfunding 53:51 - Making Black Orchestra available on Tabletopia 57:03 - Playtesting games on Tabletopia 1:05:48 - Caravan will be released in two different versions, but with the same game mechanics 1:08:00 - Designing games with kids Links to what we talked about Threadsteading is a game played with a sewing machine Laputa: Castle in the Sky Porco Rosso Schwarze Kapelle (Black Orchestra) Pre-orders for Black Orchestra Tabletopia Games Laboratory Incubator Tabletop Simulator Caravan is a game that will be released in two different versions, but the same gameplay Games we mentioned Revolution! Marrying Mr. Darcy Chief Inspector Codenames Codenames: Pictures Dixit The Big Book of Madness Skyway Robbery Spirits of the Rice Paddy Canalis Courtier Eminent Domain: Battlecruisers Kingdom of Solomon Monstrous Unfair Black Orchestra Caravan Tiger Stripes Music: Something Small (Instrumental) by Minden is licensed under a Attribution-NonCommercial 3.0 International License. Based on a work at http://needledrop.co

    1h 14m
  6. 02/05/2016

    Victory Pointers 012 - Designing for Kids and Networking with Peter C Hayward

    Kim's game, Monstrous, is now being shipped to backers! We also chat about shipping games, dexterity games and designing games with kids and families in mind. In the second half of the show, we are joined by ex-Melbourne based designer Peter C Hayward about his (just finished) first Kickstarter for Scuttle!, designing with kids in mind, and the benefits of networking when making board games. Also, we have our own iTunes feed now! (Huge apologies for the lateness of this episode. Aaron's hard drive suffered a catastrophic failure and we couldn't get this episode out in time while Peter's Kickstarter was still running. Sorry!) Peter C Hayward - @peterchayward / beard.blue / jellybean-games.com / scuttlegame.com Kim Brebach – @secretbasegames / secretbasegames.com Aaron Lim - @ehronlime / theactionpointspodcast.com Sye Robertson - @syelon / syelon.com What we talked about 1:16 - Monstrous is being delivered to backers! 2:48 - Early bird shipping vs early bird discounts 4:55 - Shipping games with Send From China 10:52 - Sye's issues with the loose structure of dexterity games 19:05 - Being bad at dexterity games 22:19 - Designing games with and for kids and families 35:33 - Playing games while out camping 39:14 - Interview with Peter C Hayward, Kickstarting Scuttle! 49:13 - The amazing story of how Scuttle! found its artist 50:40 - Networking and making friends in board games 54:42 - Being in Australia vs being in the US 57:30 - Next steps after Kickstarter i.e. distribution, more Jellybean Games Links to what we talked about Dirk Knemeyer's Tesla vs Edison Kickstarter campaign Send From China Scuttle! on Kickstarter The Dice Men Cometh HABA HABA USA Gamewright Green Couch Games The Saga of Erik the Viking Kelly Jo at idleafternoon.com Greater Than Games Games Laboratory Incubator Unpub Cardboard Edison Cardboard Edison Awards Rule & Make Tomb of Doom aka Enemy Anemone Freeplay Games we mentioned Monstrous Snow Tails Robots & Rockets The Resistance: Avalon Munchkin Sushi Go! Scuttle! Cuttle Story War Music: Something Small (Instrumental) by Minden is licensed under a Attribution-NonCommercial 3.0 International License. Based on a work at http://needledrop.co

    1h 6m
  7. 09/04/2016

    Victory Pointers 011 – Game Industry Conventions

    Kim and Sye have been busy attending some game industry conventions, GAMA in Las Vegas and the Toy Hobby and Licensing Fair in Melbourne, so we catch up with them to find out what goes on at those events. We also chat about playtesting etiquette, especially in typical board game convention settings. Kim Brebach – @secretbasegames / secretbasegames.com Aaron Lim – @ehronlime / theactionpointspodcast.com Sye Robertson – @syelon / syelon.com What we talked about 1:00 - Playtesting etiquette, tips on playtesting 6:08 - Pitching and promoting a game while playtesting 11:00 - Information on local playtesting events in Melbourne and Sydney 13:30 - What goes on at the GAMA Trade Show? 16:05 - How to get to the GAMA Trade Show 19:30 - How costly is the GAMA Trade Show? 20:18 - Dealing with distributors 23:45 - Being a designer at GAMA 26:54 - Investing in graphic design for board games 32:22 - Going to GAMA as a publisher 34:18 - Importance of US presence for publishers outside the US 38:56 - Alternate avenues for board games outside specialty retail 42:54 - What goes on at the Australian Toy Hobby and Licensing Fair Links to what we talked about   OzBunnycon BorderCon ConCentric BGG thread on Playtesting Principles Incubator Playtesting Meetup Good Games Publishing Game Designers' Meetings Protospiel Local game design resources for Australia GAMA - The Game Manufacturers Association Impressions PSI Board Games Insider IcV2 on the growth of the board game industry Catan on Parks & Recreation Stronghold Games on TV Ares Games Spielwarenmesse International Toy Fair Nuremberg Tokyo Game Market Australian Toy Hobby and Licensing Fair Good Games - Let's Play Games Distribution Pocket Sports   Games we mentioned   Monstrous Unfair Just Chocolate Pocket Sports   Music: Something Small (Instrumental) by Minden is licensed under a Attribution-NonCommercial 3.0 International License. Based on a work at http://needledrop.co

    59 min

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A podcast about creating games everywhere. We look at what it's like to design games in different regions of the world, with a focus on tabletop games. An Action Points Podcast production.

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