Topics in this episode: With the most recent Metal Gear Solid: Ground Zeroes being a "demo" of the upcoming The Phantom Pain, should we rethink the way game demos are made? After the recent X-Men: Days Of Future Past and Star Trek reboots, is re-writing canon ever acceptable? With the ability to more easily shift the time and place you watch them, how does this impact workplace/friendplace discussions?
Information
- Show
- Published15 June 2014 at 12:00 UTC
- Length46 min
- RatingExplicit