#74: Andy Payne — Grasshopper 2

Getting Simple

Andy Payne—architect and software developer at McNeel—on Grasshopper 2's latest features.

Andy Payne is a licensed architect and software developer at Robert McNeel & Associates, the company behind Rhino and Grasshopper 3D. He is a Doctor of Design graduate from Harvard's Graduate School of Design (2014). Andy has lectured and taught workshops throughout the US, Canada, and Europe, and his work has received awards from several leading academic organizations. Andy has also co-authored several software plugins and desktop apps (including Firefly and Monolith). At McNeel, Andy works on the Grasshopper and Rhino.Compute projects for the Rhino 3D modeling environment.

Connect with Andy

  • LIFT Architects
  • Monolith by Andy Payne & Panagiotis Michalatos
  • Firefly by Andy Payne & Jason Kelly Johnson

Links

  • Rhinoceros
  • Grasshopper 3D
  • Content Cache component
  • Figurines
  • Shouts
  • Rhino Core-Hour Billing
  • Grasshopper Hops
  • New Grasshopper data types
  • Metafold
  • Monolith
  • Plasticity
  • Blender

People mentioned

  • David Rutten · McNeel
  • Kike García · McNeel

Chapters

  • 00:00 · Introduction
  • 00:50 · Grasshopper 2
  • 03:03 · Data types
  • 04:44 · Content Cache component
  • 06:35 · Rhino Compute
  • 07:37 · Object attributes
  • 08:36 · New features
  • 08:51 · Shouts
  • 09:50 · Visual diffing and graphics
  • 10:24 · Figurines
  • 11:33 · Installing Grasshopper 2
  • 12:32 · Andy's day-to-day
  • 13:39 · 3D tools

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