Gamecraft
Gamecraft is a limited series about the modern history of the video game business. Beginning in the early 1990's, the video game business began a radical transformation from a console and PC packaged goods business into the highly complex, online, multi-platform business it is today. Game industry legend Mitch Lasky and game investor Blake Robbins go on a thematic tour of the last 30 years of gaming, exploring the origins of free-to-play, platform-based publishing, casual & mobile gaming, forever games, user-generated content, consoles, virtual reality, and in-game economies across the eight episodes of Season 1. In Season 2, Mitch and Blake are back with a new series analyzing the state of the video game business in 2024. They start with a macro view of the current business, before looking at some hot topics in gaming: the rise of powerful independent game studios, emerging markets for games around the world, how innovations in artificial intelligence will change game creation, and the renewed importance of intellectual property in the game business.
Fantastic
10 nov.
Amazing depth but very accessible. Highly recommended
Great podcast
9 juil.
Great podcast
Highly Informative
30 mai
Always insightful whether talking about the past or current industry conditions. A must listen for anyone in the business of games.
Hands-down favorite
23 mars
As a software exec and passionate gamer, I am annoyed by how much I love this podcast. Mitch’s fascinating perspective and Blake’s organic back-and-forth is fantastic. Now I’ve listened through Season 2 and have no more episodes to look forward to, so minus 1 star for that. For that reason I can only give it 5 stars.
À propos
Informations
- CréationMitch Lasky / Blake Robbins
- Années d’activité2023 - 2024
- Épisodes17
- ClassificationContenu explicite
- Copyright© 2023
- Site web de l’émission
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