When I first started with Blender, I had trouble with a number of areas. Like most people, I started out not using references very often. We think we “know” what something looks like, but when we try to recreate it, it comes off flat and we can’t figure out why. Then, almost 2 years ago, […]
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- 프로그램
- 발행일2014년 7월 22일 오전 8:31 UTC
- 길이31분
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