Professor Game Podcast

Rob Alvarez
Professor Game Podcast

Professor Game is a weekly podcast where we interview gurus, experts and successful practitioners of games, gamification and game thinking that will bring us the best of their experiences to get ideas, insights and inspiration to make experiences meaningful.

  1. Michael Yang Builds a Sustainable Game Design Career

    13 GIỜ TRƯỚC

    Michael Yang Builds a Sustainable Game Design Career

    If you're struggling to keep people engaged and loyal in your product or business, check out my FREE gamification course to learn how to do just that: professorgame.com/freegamificationcourse-web Can embracing failures and iterative improvement lead to lasting success and innovation in game creation? This conversation sheds light on how strategic experience design can achieve educational and business objectives while maintaining an element of fun and excitement. Michael also recounts his early struggles with teamwork and humility, as well as the tension between creative fulfillment and financial stability. From his tranquil morning rituals to his meticulous planning and innovative evening sessions, Michael shares invaluable insights into maintaining productivity and creativity. Michael Yang is a game designer with over a decade of industry experience, both in video games and board games. He’s played an instrumental role in the release of over 20 games; everything from educational video games to mobile freemium games, to most recently making a lateral shift into Card Games as the designer and developer of Greater Than Game’s hot new release, Compile. Michael dreams of making engaging content accessible to everyone and believes in the power of games to revolutionize lives and learning. Rob is a host and consultant at Professor Game as well as an expert, international speaker and advocate for the use of gamification and games-based solutions, especially in education and learning. He's also a professor and workshop facilitator for the topics of the podcast and LEGO SERIOUS PLAY (LSP) for top higher education institutions that include EFMD, IE Business School and EBS among others in Europe, America and Asia.   Guest Links and Info X/Twitter: @JustGravyLLC Boardgamegeek: boardgamegeek.com/user/JustGravy   Links to episode mentions: Proposed guest: Richard Garfield of Magic: The Gathering Recommended book: Anything Sci-Fi  The Art of Game Design: A Book Of Lenses by Jesse Schell Favorite game: World of Warcraft Keep the Heroes Out   Lets's do stuff together! Get started in Gamification for FREE! LinkedIn Twitter Facebook Instagram TikTok YouTube Ask a question

    32 phút
  2. Transforming Gamification's Goal Setting Using OKRs With Sara Lobkovich

    11 THG 11

    Transforming Gamification's Goal Setting Using OKRs With Sara Lobkovich

    If you're struggling to keep people engaged and loyal in your product or business, check out my FREE gamification course to learn how to do just that: bit.ly/freegamificationcourse-web The Objectives and Key Results framework can transform ambitious visions into measurable outcomes and inspire high performance. Learn about the critical shift from activity-based goals to outcome-based objectives and how gamification can enhance engagement and loyalty. Our guest: Sara Lobkovich, a seasoned strategy coach, shares her insights and real-world examples of leveraging these powerful tools to drive remarkable organizational progress. Join us on this insightful episode where we explore the intersection of OKRs and gamification. Sara Lobkovich is a strategy coach and huge goal nerd. In her work with status-quo challenging leaders and other workplace rebels, she helps people and companies set clear goals, stay focused, and build cultures where everyone can learn, grow, and achieve meaningful results. She works with organizations implementing Objectives and Key Results (OKRs), a collaborative goal methodology; and, with individuals seeking greater career fulfillment -- especially people who are introverted, neurodivergent, and/or don't come from a "traditional" business background. Rob is a host and consultant at Professor Game as well as an expert, international speaker and advocate for the use of gamification and games-based solutions, especially in education and learning. He's also a professor and workshop facilitator for the topics of the podcast and LEGO SERIOUS PLAY (LSP) for top higher education institutions that include EFMD, IE Business School and EBS among others in Europe, America and Asia.   Guest Links and Info Website: saralobkovich.com LinkedIn: Sara Lobkovich Instagram: @redcurrant_co Upcoming book: youareastrategist.com   Links to episode mentions: Proposed guest: Peter Drucker! Recommended book: How To Measure Anything by Douglas Hubbard Other References: Measure What Matters by John Doerr The OKRs Field Book by Ben Lamorte Objectives and Key Results by Paul Niven & Ben Lamorte Strategic Operator's Power Half Hour by Sara Lobkovich   Lets's do stuff together! Get started in Gamification for FREE! LinkedIn Twitter Facebook Instagram TikTok YouTube Ask a question

    35 phút
  3. Mike Rufail Using Repetition On Gamified Strategies

    4 THG 11

    Mike Rufail Using Repetition On Gamified Strategies

    If you're struggling to keep people engaged and loyal in your product or business, check out my FREE gamification course to learn how to do just that: bit.ly/freegamificationcourse-web Have you wondered about the significance of respecting and refining every idea within a creative team? In this episode of the Professor Game Podcast, we explore successful gamification strategies and insights with Mike Rufail, a notable figure in the gaming and gamification industry. Understand the allure and functionality of gamification, which merges game design with non-gaming environments to boost interaction and dedication. Rufail shares hard-earned lessons from his extensive career, including the significance of respecting and refining every idea within a creative team. Drawing on practical examples and professional experiences, this episode offers listeners an in-depth understanding of implementing gamification to achieve business goals. Mike Rufail is the Chief Executive Officer of Tradeoff. In more than two decades as a leader in gaming, Rufail helped popularize global competitive esports and has previously served as a consultant on video game design, competition, and esports strategy for several major companies. Before joining Tradeoff, he served as chief gaming officer and co-owner of OpTic Gaming and chief executive officer of Envy Gaming, which he founded in 2007. Rufail is based in Dallas, Texas, and is an alumnus of the University of North Carolina at Greensboro. Rob is a host and consultant at Professor Game as well as an expert, international speaker and advocate for the use of gamification and games-based solutions, especially in education and learning. He's also a professor and workshop facilitator for the topics of the podcast and LEGO SERIOUS PLAY (LSP) for top higher education institutions that include EFMD, IE Business School and EBS among others in Europe, America and Asia.   Guest Links and Info Website: tradeoff.com LinkedIn: Tradeoff Financial Corp    Links to episode mentions: Proposed guest: Someone from Valve Software (creators of Steam) Recommended book: Not reading books but into what communities are saying! Favorite game: Diablo Series!   Lets's do stuff together! Get started in Gamification for FREE! LinkedIn Twitter Facebook Instagram TikTok YouTube Ask a question

    31 phút
  4. Reese Zahner Gets Brain Upgrades With Board Games

    28 THG 10

    Reese Zahner Gets Brain Upgrades With Board Games

    If you're struggling to keep people engaged and loyal in your product or business, check out my FREE gamification course to learn how to do just that: bit.ly/freegamificationcourse-web Games like Dungeons and Dragons can unexpectedly become a training ground for executive functioning skills, turning what many consider a challenge into a superpower for Reese. In this episode we delve into the unique relationship of ADHD and both board games and tabletop role-playing games (TTRPGs). The discussion features insights from Reese Zahner, exploring her journey to discover these cognitive benefits, we highlight how structured gameplay can offer more than just entertainment—it can be a therapeutic tool for managing ADHD. Reese is an avid board gamer and game master who is diagnosed with ADHD. While playing her first campaign of Dungeons and Dragons two years ago, she realized playing the game was passively working on her executive functioning skills and using her ADHD superpowers. She's excited about exploring the connection between ADHD and Tabletop roleplaying games. Rob is a host and consultant at Professor Game as well as an expert, international speaker and advocate for the use of gamification and games-based solutions, especially in education and learning. He's also a professor and workshop facilitator for the topics of the podcast and LEGO SERIOUS PLAY (LSP) for top higher education institutions that include EFMD, IE Business School and EBS among others in Europe, America and Asia.   Guest Links and Info Website: cleochilds.com   Links to episode mentions: Proposed guest: Marcus Aurelius (Ancient Rome) Maybe AI? Recommended book: The Missing Thread by Daisy Dunn Favorite game: Sherlock Holmes Consulting Detective by Dave Neale Games by Rita Orlov!   Lets's do stuff together! Get started in Gamification for FREE! LinkedIn Twitter Facebook Instagram TikTok YouTube Ask a question

    35 phút
  5. Aditya Nagrath Creates Real Personalization in Math

    21 THG 10

    Aditya Nagrath Creates Real Personalization in Math

    If you're struggling to keep people engaged and loyal in your product or business, check out my FREE gamification course to learn how to do just that: bit.ly/freegamificationcourse-web We discuss how to use gamification to help students overcome math anxiety. This is how Dr. Aditya Nagrath, founder of Elephant Learning Mathematics Academy, makes education engaging and effective through gamification. By incorporating engaging and playful elements, Elephant Learning enables students to expedite their math learning significantly. This episode highlights how gamified educational platforms can make challenging subjects more approachable, motivating, and less intimidating for students. Dr. Nagrath helps students overcome mathematics anxiety. Aditya is the creator and founder of Elephant Learning Mathematics Academy which helps students learn years of mathematics over the course of a few months using their system just 10 minutes per day, 3 days per week. With a PhD in Mathematics & Computer Sciences, Dr. Nagrath has spent over 30 years in the industry as a software engineer, author, leader, speaker, and serial entrepreneur working on everything from atomic clocks to iOS and Android apps to Amazon’s Kindle Fire. As the Founder of Elephant Head Software, which won the prestigious JD Edwards Innovation Award in 2015, he has also done software projects for Pearson, Verizon, Telefonica, JD Edwards (Oracle), and other billion-dollar companies. Rob is a host and consultant at Professor Game as well as an expert, international speaker and advocate for the use of gamification and games-based solutions, especially in education and learning. He's also a professor and workshop facilitator for the topics of the podcast and LEGO SERIOUS PLAY (LSP) for top higher education institutions that include EFMD, IE Business School and EBS among others in Europe, America and Asia.   Guest Links and Info Website: elephantlearning.com LinkedIn: linkedin.com/in/adityanagrath Instagram @dradityanagrath Books: Treating Mathematics Anxiety Rethinking Math Learning   Links to episode mentions: Proposed guest: Steve Jobs Recommended books: Influencer by Joseph Grenny, Kerry Patterson, David Maxfield and others Hooked by Nir Eyal Favorite game: Skyrim Series (The Elder Scrolls)   Lets's do stuff together! Get started in Gamification for FREE! LinkedIn Instagram TikTok YouTube Twitter Facebook Ask a question

    30 phút
  6. Mark Sample Brings The Best From Teams For Games

    14 THG 10

    Mark Sample Brings The Best From Teams For Games

    If you're struggling to keep people engaged and loyal in your product or business, check out my FREE gamification course to learn how to do just that: bit.ly/freegamificationcourse-web We discuss the significance of fostering high-performing teams and nurturing a positive studio culture. With over three decades of experience, Mark Sample shares his insights on what it takes to lead successful game development projects. Gain valuable perspectives from Mark's extensive experience in launching award-winning games across multiple platforms. Listen as he shares his approach to building strong, innovative teams and his philosophy on strategic leadership that drives creativity and excellence in game development. Mark Sample is a highly accomplished Game Development Executive with over 30 years of experience in the gaming industry. Throughout his career, he has launched multiple award-winning AAA and casual games, establishing himself as a leader in creative strategy, production, and studio management. With expertise spanning across console and mobile platforms, Mark has been instrumental in delivering over 30 credited titles, guiding teams to push the boundaries of what’s possible in gaming. As a visionary in the industry, Mark has cultivated high-performing teams by fostering a positive, innovative studio culture. His strong communication skills, combined with his strategic leadership, have enabled him to build lasting relationships with stakeholders and strategic partners. Mark’s passion for developing great games and mentoring future leaders makes him a driving force in the evolving gaming landscape. Rob is a host and consultant at Professor Game as well as an expert, international speaker and advocate for the use of gamification and games-based solutions, especially in education and learning. He's also a professor and workshop facilitator for the topics of the podcast and LEGO SERIOUS PLAY (LSP) for top higher education institutions that include EFMD, IE Business School and EBS among others in Europe, America and Asia.   Guest Links and Info Website: sumo-digital.com LinkedIn: Mark Sample X/Twitter: @marksample   Links to episode mentions: Proposed guest: Will Wright Recommended book: Old Role-Playing Books! Call of Cthulu, etc. You don't have to read game development books only! Read different things Favorite game: Souls games Marvel Snap Punch-Out   Lets's do stuff together! Get started in Gamification for FREE! LinkedIn Twitter Facebook Instagram TikTok YouTube Ask a question

    30 phút
  7. Drew Davidson Strengthening Creative Playful Teams | Episode 361

    7 THG 10

    Drew Davidson Strengthening Creative Playful Teams | Episode 361

    If you're struggling to keep people engaged and loyal in your product or business, check out my FREE gamification course to learn how to do just that: bit.ly/freegamificationcourse-web A unique perspective on how combining diverse fields can lead to innovative and socially impactful projects, shedding light on the importance of interdisciplinary collaboration in developing interactive media. This episode is a must-listen for anyone interested in enhancing user engagement through creative and collaborative approaches, whether in educational settings or business applications. Drew Davidson is a professor, producer and player of interactive media. His background spans the academic, industry and professional worlds and he is interested in stories and transformational experiences across texts, comics, games and other media. He explores the art, design, and science of making media that matters, working to expand our notions of what media are capable of doing, and what we are capable of doing with media. He is an expert in leading creative collaborations with interdisciplinary groups, orchestrating change, and building initiatives focused on making a positive social impact. He is a Teaching Professor at the Entertainment Technology Center at Carnegie Mellon University and is the Founder and Editor-in-Chief of Play Story Press, an open community publishing consortium, and the Well Played series and journal. Rob is a host and consultant at Professor Game as well as an expert, international speaker and advocate for the use of gamification and games-based solutions, especially in education and learning. He's also a professor and workshop facilitator for the topics of the podcast and LEGO SERIOUS PLAY (LSP) for top higher education institutions that include EFMD, IE Business School and EBS among others in Europe, America and Asia.   Guest Links and Info Websites: waxebb.com playstorypress.org LinkedIn Drew Davidson   Links to episode mentions: Proposed guests: Brenda Bakker Harger Jesse Schell Recommended book: Braiding Sweetgrass by Robin Wall Kimmerer Favorite game: Sokoban   Lets's do stuff together! Get started in Gamification for FREE! LinkedIn Twitter Facebook Instagram TikTok YouTube Ask a question

    37 phút
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Professor Game is a weekly podcast where we interview gurus, experts and successful practitioners of games, gamification and game thinking that will bring us the best of their experiences to get ideas, insights and inspiration to make experiences meaningful.

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