Cafe Booleans is back! ☕🎮
Alex Ferrabetta and John Oestmann are joined by Jacko to re-open the Cafe doors. Old friends join in spirit 👻
We discuss Sega's steps towards AI-powered User Generated Content tools, and the current state of Video-Game-to-Film Adaptations.
We also had planned to play through the Slam Jam 3 entries, however due to technical issues and the realization it really isn't that fun to listen to without visuals, we decided to give all entries a shout-out instead!
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Links from this episode:
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Slam Jam 3 Entries: https://itch.io/jam/slam-jam-3/entries
Sega teams up with AI startup Eques on voxel-based generation tool so players can generate content: https://www.gamedeveloper.com/business/sega-teams-with-ai-startup-eques-on-voxel-generation-tool Nintendo Is Teaming Up With Sony To Create A Live-Action The Legend Of Zelda Movie:
https://www.gamespot.com/articles/nintendo-is-teaming-up-with-sony-to-create-a-live-action-the-legend-of-zelda-movie/1100-6518986/
GTA Company Take-Two Will Be "Very Selective, And Very Careful" With Film Adaptations:
https://www.gamespot.com/articles/gta-company-take-two-will-be-very-selective-and-very-careful-with-film-adaptations/1100-6519049/
Wikipedia list of Video Game Film Adaptations:
https://en.wikipedia.org/wiki/List_of_films_based_on_video_games
SIFTR - Aussie Games Published List: https://www.sifter.com.au/add-my-game-to-sifters-australian-made-games-list
Global Game Jam site applications now open: https://globalgamejam.org/
UniSA Research into how AI / Automation is affecting Workflows/Feelings/Products in Video Game Audio:
Email john.oestmann@unisa.edu.au
信息
- 节目
- 频率一周一更
- 发布时间2023年11月20日 UTC 12:32
- 长度44 分钟
- 分级儿童不宜