16 episodes

Game development interviews, tips and tricks using Unity3D. We focus on indie game development using the Unity3D game engine via interviews and hands on discussions. We will be talking to all types of developers from one man in a basement to small teams. Stay tuned for the best juicy Unity game engine info and insights.

Collective Mass Radio Roger Miller

    • Technology
    • 5.0 • 1 Rating

Game development interviews, tips and tricks using Unity3D. We focus on indie game development using the Unity3D game engine via interviews and hands on discussions. We will be talking to all types of developers from one man in a basement to small teams. Stay tuned for the best juicy Unity game engine info and insights.

    Chat with Rich Bisso at Hyperkinetic Studios

    Chat with Rich Bisso at Hyperkinetic Studios

    We chat with Rich about his move to form Hyperkinetic Studios with his two co-founders and what is good production. Hyperkinetic can be found at http://www.hyperkineticstudios.com/ and as usual, check blog.collectivemass.com for more awesome Unity rela.

    • 1 hr 26 min
    Chat with Unity Cloud Build

    Chat with Unity Cloud Build

    In this episode we chat to the guys from Unity Cloud build and discuss their amazing tech that allows builds to be made on the fly. If you are an Agile methodology zealot, today is your lucky day! We also touch on AES encryption between Unity and PHP a.

    • 37 min
    Chat with Camouflaj, creators of République

    Chat with Camouflaj, creators of République

    In this episode we chat with the guys from Camouflaj, the studio that brought you the stunning mobile game, République. They chat a little about their process and the challenges involved in bringing a high fidelity mobile game to market. I apologize fo

    • 44 min
    Chat with Chethan Ramachandran from Playnomics

    Chat with Chethan Ramachandran from Playnomics

    In this episode we chat to Chethan from Playnomics about their analatics system, their integration into Unity and the general state of analytics in the game industry. We also touch on République and why its such a great game! As always, check into blog

    • 1 hr 6 min
    Chat with Henk and Richard from Fract OSC

    Chat with Henk and Richard from Fract OSC

    In this episode of Collective Mass Radio we chat to Henk and Richard, two of the creators of FRACT OSC, a beautiful audio focused game; all made in Unity! They share about their development process, inspirations and obstacles they overcame as a passion.

    • 56 min
    Chat with Adam Tuliper from Microsoft

    Chat with Adam Tuliper from Microsoft

    In this episode we touch on Flash animation conversion and chat to Adam Tuliper, Sr. Tech Evangelist with Microsoft . We chat about Windows 8 marketplace, their rapidly growing mobile space and their truly great developer programs. As always, check int.

    • 51 min

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