Composing For Omno & The Falconeer (feat. Benedict Nichols)

Gaming Sandbox

Music in video games has been described as stories with no dialogue instead choosing to engross the player in a rich narrative with beautiful sounds both orchestral and otherwise. In this episode of Indie Insight, Odhrán sat down with the composer of Omno and The Falconeer, Benedict Nichols to talk all about music composition, its evolution and where he started.

Check out Benedict here:

►Twitter: https://twitter.com/BNicholsMusic

Our Socials:

►Twitter: https://twitter.com/GamingSandbox_

►Facebook: https://www.facebook.com/GamingSandbox

►Instagram: https://www.instagram.com/gamingsandbox_/

►LinkedIn: https://www.linkedin.com/company/gaming-sandbox/?viewAsMember=true

Para escuchar episodios explícitos, inicia sesión.

Mantente al día con este programa

Inicia sesión o regístrate para seguir programas, guardar episodios y enterarte de las últimas novedades.

Elige un país o región

Africa, Oriente Medio e India

Asia-Pacífico

Europa

Latinoamérica y el Caribe

Estados Unidos y Canadá